The basic module contains 1 rulebook of 17 pages with the principles of the game and many illustrated examples 1 player aid 1 board of 108 pawns and markers to play the English and French armies of the campaign 4 scenarios: the battles of Abbeville (23 August 1346), Oisemont (23 August 1346), Gué de Blanquetaque (24 August 1346) and Crécy (26 August 1346)...
This expansion for Ars Bellum II contains a scenario booklet with 6 pages of historical explanations to play the 3 main battles of the campaign for the conquest of the throne of England: Fulford Bridge, Stamford Bridge and Hastings (1066) counters for the Saxon, Norman and Viking armies 1 A4 card and 2 A3 cards representing the battlefield of the...
In this expansion, at the heart of the Hundred Years War (1337-1453) find Edward of Woodstock, King of England (1330-1376), known as The Black Prince facing the French forces of King John II the Good or the coalition Franco-Spanish of Enrique Trastamare pretender to the throne of Castile. It contains : - 1 11-page scenario booklet to play the battles of La...
Ars Victor is a fast-paced, tense, two-player boardgame of tactical combat. You command a furious fighting force OF THE FUTURE against a ferocious foe. Recruit your armies. Scout out a unique map. Draw a hand of Command Cards. Deploy your Vanguard. The battle is joined! To win, you must reduce your enemy’s Glory to zero before they do the same to you. Your...
Lionheart vs. Saladin. As the Third Crusade drags on, the Crusaders can make no headway to reach the Levantine interior against Saladin’s highly mobile Arab army; but Saladin cannot generate enough power to break the Crusaders and recapture coastal cities. In the summer of 1191, Richard the Lionheart leads a Crusader army south along the coast, intending...
The Liphook Historical Wargames Group was formed in 2000 to refight Napoleon’s major battles during their 200th anniversary year. During the last 16 years the group has successfully fought over 38 battles, which have included Wagram, Salamanca, Borodino, Leipzig and Waterloo, using its own, home-grown set of specially designed rules. Art of Command evolved...