With Washington To Glory is a complete Tactical system for wargaming the American Revolution. Covers the period from 1775 thru 1784 at the brigade level. Some of the features include: Allows for a 20,000 man game to be completed in 3-4 hours Can be used with any scale and no rebasing needed Features HRG’s Terrain Generation system Follows historical...
In Without our King: 2-4 rulers compete in a game of a strategic conquest and political maneuvering to seize control of The Last Kingdom, a once mighty realm on the island of Luminar. The Last Kingdom is thrown into chaos following the slaughter of the God King. The island of Luminar now witnesses the rise of warlords and zealots challenging established...
Wittstock: Baner's wasted chance is the fifth game in the 30 years war series of print and play wargames by TCS Games. It is a small game for with a 22" x 17" playing map, 216 counters and six pages of rules. It uses a leader activation chit system for determining which units each player may move and have combat with in each phase, while for the rest the...
Microgame #6 in the Metagaming Microgames series is a board game of magical combat. On a paper hex map representing an arena, players fight it out with cardboard counters. Wizards are rated for Strength, Dexterity and Intelligence and can cast various spells. Rules for combining the game with Melee are included. Included a 32-page booklet (4¼" by 7", or...
The Fantasy Trip: Legacy Edition box set includes: Updated versions of the mini-games Melee and Wizard The books In The Labyrinth, Advanced Melee, and Advanced Wizard, combined and updated into a single volume of 176 pages, with the index that the original release lacked. The classic dungeon-crawl adventure Tollenkar's Lair with a full-color labyrinth map....
Death Test was MicroQuest #1 in the Metagaming MicroQuests series, programmed adventures for Melee and Wizard. The Death Tests are basic slash-n-grab adventures. There's no plot and no objective other than to get out alive with all the booty you can carry. This is a good way to get accustomed to the game and to build up characters' statistics. These games...
Death Test 2 was MicroQuest #2 in the Metagaming MicroQuests series, programmed adventures for Melee and Wizard. Sequel to Death Test, this paragraph-based adventure for the Melee/Wizard fantasy combat system recreates its predecessor's dungeon-crawl scenario but is significantly more difficult. Steve Jackson reacquired the rights to TFT and published a...
Grail Quest was MicroQuest #3 in the Metagaming MicroQuests series, programmed adventures for Melee and Wizard. Includes one rulebook which includes the programmed adventure (book look-ups) and one sheet of (42) counters which should be mounted first. This is Arthurian-themed and is the only Fantasy Trip product to be based on existing fantasy or...