Where Many Were is a fast-playing set of big battle rules for the American Civil War that fits on just two pages. Each base/element represents one battalion or regiment, and while they’re centred in the combat rules, command and control relies on divisional, corps, and army generals successfully manoeuvring their brigades. This lets brave & lucky units...
1943. The Fascist scourge holds Europe in an iron grip. Across the world, battalions clash and tanks burn. But in the shadows, another war is being fought. A war of knives and bombs. A war of infiltration. A war of resolute action and a war of daring. Enter the world of commando actions. Where Sten Guns Dare sets you in the role as a British Commando...
"Where there is discord... may we bring harmony." -- Margaret Thatcher, quoting a prayer ascribed to St. Francis of Assisi At 16.28 hours on the afternoon of Saturday, 1 May 1982, an AIM-9L Sidewinder missile fired from the Sea Harrier of Royal Naval Air Squadron Flight Lieutenant Paul Barton struck the Mirage III of Lieutenant Carlos Perona of Fuerza...
Whigs & Scalps is a two-player grand strategic conflict simulation of the French & Indian War. The map represents an area stretching from the Gulf of Mexico to Northern Québec and from the Mississippi Valley to the Atlantic. The period covered goes from 1755 to 1760, each game turn representing a full year of real time. Historically, despite some initial...
From the publisher's site: Not a game but a set of rules for figure gaming in the American Civil War period: table top ACW rules. Disappointed ? Well you won't be if you've tried other sets of rules and found them cumbersome, over complicated and very time consuming. Whipping Bobby Lee provides a command system that captures that sense of 'not being able...
"How or why the rift in time opened up remains a mystery. One moment all was quiet. Next, the skies filled with the raucous "Caw! Caw!" of winged prehistoric reptiles, and then the smooth "Whirr! Whirr!" of gleaming helicopters in hot pursuit . . ." One player controls helicopters and the other pterodactyls; they function the same in game terms. On a turn...
In Whiskey Traders, you recreate the history of the Wild West from 1873 to 1890. Whiskey Traders is best described as a crossover game with elements from the Euro, Wargame, Ameritrash and Historical Simulation genres. You will play three factions simultaneously. Each side has their own agenda. 1. On the Canadian (CDN) side you will play the Northwest...
Whistling Death is the third game in J D Webster's WWII Fighting Wings series, developing the earlier Over the Reich and Achtung Spitfire games. Containing 110 scenarios ranging from flight training (3), introductory air combat (5), air-to air combat (58), air-to-ground (4), air-naval (32), and mission level (8). It features 40 distinctive aircraft and...
Included in Top Cover: Fighting Wings Journal #1. Australia’s Pacific Air War: In a one-sided fight over Rabaul on January 20th, 1942, Japanese Zeros annihilated a small force of RAAF Wirraway armed-trainers, which were all that stood between Japanese air power and Northern Australia. Little bothered by the smattering of slow climbing American P-40...
Glorantha world based - "The game that started it all." It has been revamped and reissued as Dragon Pass. There are 9 scenarios designed for 1-3 players. Updates can be found published in Wyrm's Footnotes. A fantasy wargame about conflict between the armies of Sartar and the opposing Lunar Empire. 32-page rulebook and over 300 counters. It has a mono color...
I’m Dreaming of a White Christmas, sung by Tennessee Ernie Ford. –Song played on Radio Saigon to signal Americans to assemble for an evacuation of South Vietnam. After President Nixon’s sudden resignation in August 1974 the leaders of North Vietnam realized that the timetable and “Blooming Lotus” plan set for late 1976 or early 1977 for invading South...