Tsushima, 1905 2nd ed. uses the Battleship Captain game system to simulate pre-dreadnought naval battles between individually rated warships, especially focusing on early 20th century combat typified during the Russo-Japanese War. Warships from the national navies of Russia, Japan, Great Britain, France, Germany, Italy, United States, Austria, Netherlands...
NAVAL WARGAMES RULES FOR THE PRE-DREADNOUGHT ERA, 1880-1906 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules are quick and simple to play providing a game in the period 1880 to 1906 not complicated by too much detail. The scale is 1 nautical mile to 10cm. The rules incorporate weather, spotting and minefields. The...
Tsushima is a complete standalone game. It employs the Battleship Captain game system of swift naval combat, and the rules and components of the two designs are fully compatible. If you own Battleship Captain, you already have all the components contained in Tsushima. Scenarios include: Tsushima Tsushima (variant) Britain vs. Germany or France...
This monster hex and counter WWII wargame is a continuation of Diffraction Entertainment's Blitzkrieg. Here WWII continues with the fighting in the Balkans and the Battle for Crete. With over 1100 beautifully executed counters and 5 square feet of maps, it's an exciting operational game. Depending on which of the scenarios played (invasion of Crete...
Balkan Fury 2 is the eagerly anticipated revision and expansion of the second game in the TSWW series. Balkan Fury is an exceptionally fun game to play… and now includes an much extended timeline, partisans, partisans and more partisans… plus of course all the original elements of our top selling game! In the revised edition the game rules, order of battle...
From Diffraction Entertainment: ."The world will hold its breath" claimed der Fuhrer as German and Axis troops crossed the borders of the Soviet Union. Barbarossa is the TSWW game covering the entire Eastern Front from June 22nd, 1941 until June 30th, 1943. From the back of the box: Fully researched game modules covering the war-changing campaign(s) in the...
Blitzkrieg, by Diffraction Entertainment, is a MONSTER wargame to end all monster wargames. The map of Europe is phenomenal in its size, detail, and accuracy. It uses a scale of 1 hex is 15 miles! There are over 4,000 counters!!! It includes land, air, and naval units. As a bonus, the game can be broken down into smaller mini campaigns, very helpful when...
Publisher's blurb: "DAY OF INFAMY is the second game of The Second World War Series (TSWW) from Diffraction Entertainment for the Pacific Theater of War. "Day of Infamy (DOI) is the TSWW-series game covering the day that lived in infamy forever; Pearl Harbour and the first 3 years of the North Pacific and Central Pacific war. With over 2,200 counters, 11...
From the publisher: Hakkaa Paalle is the TSWW game dealing with the winter war. Inside the full sized box you will find: 1. 1680 beautifully die cut counters on 6 sheets, covering the forces involved in the Winter War, as well as Sweden and those forces the Germans considered invading that country with. In addition there are Western Allied Intervention...
I Shall Return, researched and developed by Dennis Dubberley who is a global expert on the campaign, is the TSWW game dealing with the Philippines Campaigns during The Second World War. Commencing with the Japanese attacks on the US forces in the Philippines in December of 1941, I Shall Return ends with the Japanese Surrender in August of 1945. With 10...
Kamikaze is the last TSWWV1 Series Title With a minimum of 12 Counter sheets (and probably 16 – this is going to be a BIG game) and 20-22 map sheets (14-18 15 mile maps, 2-4 strategic maps) the game picks up the NPAC and CPAC campaigns right were Day of Infamy leaves off. The campaign starts in November of 1943 with the initial landings on Makin and...
Liberation is the TSWW Game covering the Western Allied liberation of Nazi occupied Europe. Commencing in July of 1943, play to force Italy out of the war, and then stab into the “soft underbelly of Europe” or launch a hail mary assault in 1943 on the French Coast. Smash the Nazis in France and drive deep into Germany with a successful post Overlord...