Here is a thoroughly accurate recreation of Greek and Roman naval warfare in the heyday of ramming and boarding. A Tactical Game of Ancient Naval Warfare Trireme is actually 15 games in one; fleet and ship to ship games of varying complexity levels plus 11 scenario game, ranging in time-spans of 494 BC through 370 AD. You control individual ships that...
Trireme Commander is a game of tactical naval combat, focused on the simulation of combat between small fleets of galleys, rather than great naval engagements. The objective of the simulation is combat between a few galleys in situations such as combat patrol, merchant escort, counter-piracy actions, and pirate assaults, etc. A game is best played with two...
Set in an imaginary galaxy, the game pits the Triton Empire against the Megan Confederation. The basis for the conflict revolves around the shortage of a mineral called "galactium" used to power the propulsion systems of starships and vehicles. The Triton empire has invaded the mining planet Abarathascan (renamed Triton II after the invasion by the...
Triumph! is a fast-play set of rules for miniature wargaming. It covers the ancient and medieval periods (up to about 1500 AD). Troops are divided into 26 types depending on armament, tactics, and quality, and based on stands of uniform width. All movement and combat is by stand or group of stands. There is no individual casualty counting or other book...
Sub-Title:'The North African Campaign from 1940 to 1943.' This is meant to be an introductory game for the 'Empires of the Apocalypse Part II' games system. As is implied by its title, this covers Rommel in North Africa as well as the beginning of the 'Desert War' with just the Italians & British 'Western Desert Force,' and even includes a game on the...
Triumph & Glory belongs to the GMT Games 'Gameplayer's Series' which has playability as its main objective. The system was taken over by Frederic Bey for his "Jour de Gloire"-system and again used for the GMT game "Borodino: Battle of the Moskova, 1812". Five battles dating from 1796 to 1809 are represented here. The battles include Castiglione (1796)...
Similar to other card driven strategic games, players assume role of political and military commander of their respective (RED and WHITE) forces in this epic struggle of the Russian Civil War. Three phases in a turn: Political, Action and Logistics. During the Political Phase, players try to gain control of the 18 factions (Finland, Estonia, Latvia...
80 Page Triumph of Chaos Comrades' Guide including 88 additional counters (armies, leaders, variants, etc), variants, strategy articles, play tips, historic analysis (American Foreign Legion, Kosciuszko Air Squadron, Ukrainian Galician Army and the insurgent army of anarchist Nestor Makhno), designer comments, survey of Russian Civil War games, many...
"Triumph of Chaos: The Russian Civil War 1918-1921 v2 DELUXE EDITION" is a two-player card driven strategic board wargame wherein the players assume the roles of the RED (Communist Forces) and the WHITE (reactionary forces). This epic conflict resulted in the toppling of three centuries of Romanov rule and its replacement by a totalitarian communist...
Triumph of Fascism: The Spanish Civil War 1936–1939 is a two-player a Card Driven Wargame: a board game integrating the political and military spheres of a historical conflict, with cards driving the action. Players assume the side of RED (Republican forces – the elected government) and BLUE (anti-Republican forces/ ”Nationalists”/ Fascists / Francoists –...
Miniature Wargame rules for revolutionary warfare 1914 to 1936 Concentrating on the revolutionary warfare of the Spartakist Revolution, and the Russian and Spanish Civil Wars, these rules emphasize the importance of willpower amongst your troops. Small numbers of highly motivated troops will outperform hordes of disinterested conscripts in these vicious...