This game is a semi-historical simulation of the Boer Rebellions in South Africa during the later part of the Victorian Era. The Game begins shortly after the Boers declare independence from Great Britain. The Boers have gathered Forces and are poised to launch assaults on several British Settlements in order to drive them out or force them into...
Trapping the Ogre is the sixteenth game in the Pocket Battle Games series from LPS, Inc. The Leipzig battlefield saw the Coalition units battling to seize the only practical line of retreat open to the French, and if successful, trapping them for a truly "Napoleonic" style victory in reverse. Trapping the Ogre is a mini-game, postcard sized. Rules at the...
End of June 1866. After several months of growing tensions, war broke out between Austria and Prussia for control of the primacy in Germany. Prussia plans to take its troops through the Sudetenland and into Bohemia through four different passes, with the goal of facing the Austrian main army in a decisive Napoleonic battle. The end of one of these passages...
Description from the publisher: TravelBattle is a complete table top miniatures game in a box. It is intended for gamers who have limited space, or those who are traveling on a long journey or holiday and need a gaming fix! All the playing pieces are made of coloured plastic, and include two 3 dimensional green terrain boards with separate woods, grey...
TravelBattle is a complete table top miniatures game in a box. It is intended for gamers who have limited space, or those who are traveling on a long journey or holiday and need a gaming fix! All the playing pieces are made of coloured plastic, and include two 3 dimensional green terrain boards with separate woods, grey buildings and red and blue armies....
“The Long Night ends, the Ascension begins!” – CLEON, EMPEROR OF THE IMPERIUM It is the dawn of the Third Imperium. The Solomani War has ended, and the vast Terran empire claimed from the Valani has finally crumbled. Worlds spread throughout distant sub-sectors of space have lost all communications; they either survived or fell into darkness during the...
Buckle your scimitar and join your pirate brethren for a battle to become the Pirate King of the Caribbean. Whether through ruthless combat or economic dominance, become the master of the Caribbean waters and prove that you have what it takes to be crowned the conqueror. Treacherous Waters: Caribbean Conquest is for 2-6 players and offers up war and...
Treadheads is a new and unique game system that covers Second World War and future combined-arms tactical combat. TH will integrate armor, infantry, artillery and air support for miniatures and hex-based board gaming. The unit level is individual vehicles & aircraft with squads & teams for infantry. Each player will command up to a reinforced combined arms...
Tree of Liberty is a wargame for the usual brigade-to-division sized battles of the American Revolutionary War for independence. With minimal tweaking, it could be used for other battles between Europeans and natives on the American continent from the abandonment of the pike to the arrival of the rifled musket. The game has an order-based activation system...