(From Box) "Now you can re-fight the battles that determined the fate of nations. Victories that strike like lightning, if you can win them--like the victories of Israeli arms in 1956 and 1967. Battles that were mammoth struggles for crossroads and passes and battles that were pinprick raids. The military forces of Egypt, Israel, Jordan, and Syria are...
“Solo Card Game System simulating the Arab Israeli Wars 1948+. Currently only cards set for the Israeli War of Independence is available. The player takes the role of the Israelis. Arab deployments are automatic.” The game is played on three Fronts: the Northern Frontier (Galilee), Central Frontier (Jerusalem), and Southern front (Negev). Each Front is...
Arabian Nightmare: The Kuwait War, was designed and published while the late 1990 events in Kuwait were still unfolding, so in effect it was a near-future game which became an historical game within a few months. The game has one map and 300 counters. The map covers the Persian Gulf, Saudi Arabia, the eastern part of Iraq and its border with Iran....
First an add-on for Arabian Nightmare: The Kuwait War. Adding a map of Western Iraq and additional counters, plus rules for expanded games as originally published, plus an Operation Desert Sword scenario (since re-named "Operation Desert Sabre"). Game Scale: Turn: 1-3 days for Military Action Segments (combat units), 3-6 days for Political Action Segments...
Conflict of Wills: Arabian Struggle is a card-driven conflict board-wargame set in the Arabian Peninsula in the early years of the 20th Century. Three Players each play one faction seeking to gain power over Arabia: the Hashemites, the Rasheedis, and the Saudis. Each faction must deal with the other two factions, along with considerable interference of two...
"Arabistan Fleet is a contemporary game of naval warfare taking place in Middle East, focusing on Persian Gulf and Iran. Time Scale : - 8 hours per turn - 80 km per hex. The players maneuver war ships, submarines, aircrafts, amphibious war ships and cargos on a map covering Asia from Iran to Indonesia. The game reuse rules from Victory Games Fleet series...
AracKhan Wars is a Tactical Card Game where 2 to 4 players battle for dominance in Epic Duels. Take control of a province of AracKhan and defy your opponent on the Battlefield !! Launch the assault with your army of 23 cards! Cast spells! Place your cards wisely and counter the plans of your opponent. Your skills as a strategist will be as critical as the...
AracKhan Wars társasjáték 12000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
As their offensive progresses, the Grey Order unveils some of their plans. In the northwest, it intends to prevent any alliance between the Whitelands and the Nakka, while attempting to take control of the latter’s primordial forests. A little further south, the order of patriarchs of the Western forges seem to be trampling on the old trade agreements...
Expand the possibilities to build new AracKhan Wars faction decks with this expansion containing 19 cards for each of the 4 factions and a small 8-pages booklet. Assert the Grey Order’s dominance with 19 faction cards: 6 Core Box cards in order to develop your archetypes. 13 exclusive cards (8 creatures and 5 spells) to create unique decks. Preserve the...
Expand the possibilities to build new AracKhan Wars faction decks with this expansion containing 19 cards for each of the 4 factions and a small 8-pages booklet. Assert the Grey Order’s dominance with 19 faction cards: • 6 Core Box cards in order to develop your archetypes. • 13 exclusive cards (8 creatures and 5 spells) to create unique decks. Preserve...
Aragon 1938 (Aragón ’38) is a two player wargame simulating the Nationalist Spring 1938 offensive in Eastern Aragon, Valencia and Catalonia, from March to May 1938. Historically, the Nationalist armies (reinforced by an Italian motorized corps and German air units) inflicted a major defeat to the Ejército Popular de la República (EPR), reaching the...