In 36BC the Roman world was divided between Octavian and Antony. Octavian's legions were training for the inevitable clash by campaigning on the Rhine, and Antony needed a campaign to get his forces, living in the luxury of the East, in top shape. Political turmoil in Parthia suggested easy pickings, together with an opportunity to avenge Crassus' famous...
ANTS! The Battle For The Backyard Has Begun is a card and modular board game where each player takes command of the black or red Ant Queen and battles for ultimate control of the backyard! Every playthrough will be different with a large hexagonal play area that changes each time you play! Random events can impact gameplay by causing board pieces to shift...
Anvil-Dragoon is an upcoming game from LPD Games' Campaigns of the Second World War series. From LPD's website: "Allied invasion of South France, August 1944. The Germans must deny the Allies the great ports of Marseilles and Toulon and preserve their far flung garrisons. The Allies must conduct a campaign of mobile maneuver, link up with Patton's Third...
Anvil-Dragoon: Southwall 1944 was the game in issue #60 of The Wargamer Magazine. Anvil-Dragoon: Southwall 1944 is a simulation of the Allied invasion of France during WWII. It covers the time period from August 14th (D-Day minus 1) through September 12 (official date of the linkup between Dragoon and Overlord forces). Before the dawn of August 15th, 1944...
ANVIL-DRAGOON is a regimental/brigade level simulation of the invasion of Southern France in August 1944. One player represents the German forces employed in this area and maneuvers unit counters which represent the German forces which were or which could have been involved in this campaign. The other player represents the allied commander, and maneuvers...
Anywar is a miniature-agnostic, setting-agnostic, single or multiplayer miniature skirmish game for 15mm-28mm scale miniatures, meant primarily for narrative and scenario-based play. The game allows you to play practically any skirmish-level scenario you can imagine using any miniatures available to you - with friends or alone, and even using only one...
"Anzac Cove" is a narrative solitaire wargame that tells the story of the Australian and New Zealand Army Corps (Anzacs) and the landing on the beaches of Gallipoli in the early morning of April 25th, 1915. You must lead your fellow Aussies and work together with your Kiwi and Indian allies in the desperate fight to take and hold the heights overlooking...
(from the 4th edition back box and user's description:) Few games have been kept up to date as much as ANZIO has. Revised and revised again, a good game has gotten better and better. Played on a 44" X 14" mapboard of Italy, the game recreates the Allied amphibious Invasions and campaigns to secure the peninsula leading to the heart of Europe. The Allies...
The Battle of Anzio, commencing in January 1944, was akin to forcefully opening a doorway onto Italy’s western coast. Operation Shingle, as it was designated, sought to outflank the German Gustav Line and swiftly dismantle Axis defenses. The Allies landed on seemingly tranquil beaches, almost eerily unopposed, as if the land itself was holding its breath....
Anzio Beachhead is an operational level simulation game of the allied invasion of the Italian mainland near Rome during WWII. The invasion began January 22, 1944, under the code name Operation Shingle. It had the Alban Hills and the isolation of the German army as its objective. Failing in this, Allied troops would have to hold until relieved. Here Hitler...
Anzio / Cassino is the first pair of games in Mike Rinella's Battle Command Series with Worthington Games. The Battle Command Series are quick playing games with large 7/8" counters, a double sided map board, rules, and dice. Each battle has 4 pages of rules. Units are rated for their strength and movement, as well an endurance rating that reflect how much...