From the publisher's website: They rode swiftly across Eurasia over steppe and across plains under the Great Khan, or from Byzantium in armor as Cataphracts. Man, beast, and bow has long been a weapon of shock and maneuver. Now you can find out as you re-write the pages of history's great battles like those featuring massive Persian cavalry formations at...
Added to the stench of battle is a foul new reek, the stink of sulfur! Now small formations of light gunners armed with the early Arquebus, and heavier formations of Coronelias and Tercios can lay fire across the field of battle. But they are not alone, for early cannon such as the Culverin, clumsy as they are, have also been introduced. Now as these...
The fourth expansion for Victory Point Games series on Ancients warfare. It includes: • One 8.5” x 11” color game map 'F' • 80 color, 5/8" square counters, including Battle Chariots • 16 new scenarios Scenarios (57-72): 57. Muye (Zhou vs Shang, 1027 BC) 58. Che (Yen vs Cheng, 717 BC) 59. Yen-Ling (Chin vs Ch’u, 575 BC) 60. Sabis River (Boduognatus vs...
Now any ancient to early-gunpowder battle is yours to recreate with this Design Your Own (DYO) expansion kit for Ancient Battles Deluxe. Obscure historical clashes, what-if battles of your own invention, and custom design scenarios are yours to command. Notice: This Expansion Kit is not a ‘stand alone’ game. To use it, you must own a copy of: • Ancient...
Experience the Sengoku Jidai battles of two opposing Eastern and Western forces, with 15 glorious scenarios, in Way of the Samurai. Notice: This Expansion Kit is not a ‘stand alone’ game. To use it, you must own a copy of: • Ancient Battles Deluxe • Ancient Battles Deluxe Expansion Kit 5: Design Your Own Game Data: Complexity: 4 on a 9 scale Solitaire...
Brought to you by the same team that created the first two games of the series, designers Christopher Vorder Bruegge, Mark McLaughlin with Fred Schachter; Ancient Civilizations of East Asia (ACEA) is not a sequel nor expansion, but a STAND ALONE game using the same MULTIPLAYER AND SOLITAIRE base systems as its predecessors, but with many new and exciting...
Ancient Conquest is a classic and highly rated multiplayer game covering at a grand strategic level the rise and fall of empires and peoples in the ancient near east. Roughly covering the period from the New Kingdom of Egypt to the Age of Four Kingdoms (chronologically from 1500 BC to 600 BC), the game combines the diplomacy and political objectives of the...
(formerly known as Ancient Warfare) These rules cover classical warfare in the ancient world from the rise of Egypt to the fall of Rome. The essence of Ancient Conquest is command and the role of the general on the battlefield. Using simple mechanics, the player will find himself thrust into the role of battle manager on a very personal level, and in a...
Multi-player wargame based on ancient warfare in the eastern Mediterranean, featuring the Peloponnese War, Greco-Persian wars, the rise of Alexander the Great of Macedonia, to just before the beginnings of the Roman era. The innovative victory system requires each player to assume the control of multiple nations listed on their player card (Group One, Two...
This is a different game from the Steven Mathers' Ancient Empires that's featured on this site. This is a tabletop wargame using miniatures, which don't come with the actual game itself. It is based around the battles of Julius Caesar e.g. the Roman Civil war, the conquest of Gaul and so forth. Contents of game box include: Gold Hot-Stamped leather ring...
[From the manual] A module for Ancient Empires. "Veni, Vidi, Vici." - I came, I saw, I conquered. With those three words Caesar declared himself ruler of the ancient world. Now you can replay his great battles with "Caesar - The Wars of Julius Caesar". Inside this module for 'Ancient Empires' are such diverse elements as Caesar's campaigns in Gaul...