(from the back of the Twentieth Century Imports version:) S.F.3.D #2 is a fast-moving, realistic 2-player game of war. It is a sequel to S.F.3.D #1, and is meant to expand this game. While it can be played separately, most of the scenarios enclosed involve using maps and counters from both games. This game has been thoroughly playtested in the U.S....
The Simple Large Outer-space Battle System lets you fight very big space battles. If 42 ships and 12 fighters isn't a big enough battle for you, then print more sheets of counters and double your fleet, or triple it, or quadruple it, even! There is no record-keeping at all; the emphasis is on fast play and interstellar mayhem. S.L.O.B.S. III is a complete...
SOE (Special Operations Executive) The Clandestine War takes players to the battlefields seldom talked about. You will play either as the SOE Player or the Security Forces player. Your small team of SOE Agents, sometimes they are solo, must penetrate the Security Forces cordons to conduct various forms of clandestine warfare. Courier, assassination...
Set in a period where Rome is falling into military anarchy and the Empire is on the verge of collapse: the provinces independently elect new emperors, the military contend for territories and betrayals are the order of the day. This unstable climate is all you've been waiting for! Take on the role of an ambitious Roman general and fight for hegemony over...
On September 25th 2020, the domestic terrorist group known as “The Watchers” kidnapped a diplomat’s wife and is holding her ransom. They demand the release of several of their members from prison before they let her go. An informant has told the authorities where she is located and the FBI’s Special Weapons and Tactics team has been ordered to rescue her...
Sanluri, Sardinia, June 30th, 1409. Battle of Sanluri. After centuries of struggle for the control of the island the two armies of William III of Narbonne, Judge of Arborea, and Martin the Younger, king of Sicily and Sardinia, face each other for what will arguably be the decisive battle for the destiny of Sardinia. This game on the Battle of Sanluri uses...
In October 1806, Napoleon’s Grande Armee is descending on western Saxony in multiple columns. The Saxons and their more powerful Prussian cousins are gathering to give battle. On 10 October, the advance guard of one French column crashes into the advance guard for one wing of the allied armies. A French victory will open the possibility of splitting the...
Sabotage was designed and illegally distributed by a group of Danish resistance fighters during the German occupation of Denmark which lasted from 1940-45. It simulates an actual act of sabotage that took place against a transformer station at the Scandia Locomotive Factory in Randers on 6 July, 1943. Erik Hagen, a medical practitioner who was also active...
Sabotage - "A Pocket War Game for two players" "Sabotage is a game of securing weaponry and attacking strategic buildings, railways, bridges, etc." Components: There is a small board (lined with felt on the bottom - a nice touch), 3 pawns of a distinct color for each player, red chips, blue chips, 2D6 and a deck of target cards. The board consists of 3...
Description from the publisher: Sabres and Smoke: The War of 1812 is a 2-player, turn-based light strategy board game set during the War of 1812. From Trenton in the Michigan Territory, to Fort George and Queenston Heights in Upper Canada, to the shores of Baltimore, Maryland, players will be able to pit British and Canadian infantry, militia, artillery...
Sabresquadron is a set of rules for company-level wargaming from the Cold War to the Digital Age. The rules are fast-moving and easy to pick up, and cover all the important factors including helicopters, guided missiles, the latest armours, engineering, drones and electronic warfare, through a set of robust and consistent mechanisms. In a period that is...
Command & control dominated rules for Corps level and above games. The units are the traditional ones- infantry battalion, cavalry regiment and artillery battery- but they are controlled in brigade groups by orders given with a few keywords. These are factored into a Tactical Engagement Chart that determines the type of engagement and frees the player from...