Ever since that fateful day when George Armstrong Custer’s battalion of the Seventh Cavalry met its fate on the Little Bighorn River, men made careers by selling their stories claiming to be the sole survivor. By the 1950s the last of these men, as well as the Sioux and Cheyenne participants, were in their twilight years. They all vied for a chance to tell...
For decades the Blanco family has run the town of San Luis on the New Mexico border. So, they didn’t take to kindly to John Bannon when he rode into town and made himself the sheriff. Soon the silver mines, saloons and stage-coach were all working for him. Tensions between the Blancos and Bannon were boiling over when a quiet stranger with a wicked gun...
Ruthless: a complete set of western gunfight rules. Sequence of play: At the beginning of a turn, each player is dealt 5 cards. Choose 1 card face down. The cards are revealed simultaneously. Highest card goes first, allowing that player to take actions with all of their models. Other players activate in sequence, ending with the lowest card. The turn ends...
A scenario, based on a classic Clint Eastwood Western. The mining town of Lagos a remote mountain place in Inyo County. The local townsfolk fear the return of three notorious outlaws who they helped send to prison years ago, and when a mysterious gunfighter rides into town unannounced, the citizens of Lagos beg him for help. But the gunfighter, known only...
This mini-campaign is structured in five “acts,” or quick scenarios playable in a single evening. There is a map-based component to this game, representing a cat-and-mouse chase between the Cowboys and the Earp posse. The Cowboy mission is to escape Cochise County for the relative safety of either the New Mexico Territory or Sonora, Mexico. The Earp player...
Ruweisat Ridge: The First Battle of El Alamein, was first published in Strategy & Tactics magazine #105. The game covers the desert battles around El Alamein from July 1 through July 18, 1942. The British Commonwealth 8th Army must hold the line against the battered Panzerarmee Afrika, since Alexandria and the virtually undefended Nile Delta lie less than...
This is basically Risk using the United States, instead of the world, as a map. There are 51 territories (the states and the District of Columbia) in which to place the four colors of plastic chips (each representing "an army of 1,000 soldiers). Set-up, by alternate picking of territories, and die roll combat is identical to Risk. The came contains 153...
RZHEV: The Front Collapses 1942 covers the epic and forgotten battle in its first month. It was during this time the Russians north of Vyamza (this battle is depicted in Red Descent 1942) were in dire position (just like at Vyamza) as Russian forces busted through defenses west of Rzhev with the 29th and 39th Armies. The 29th was ordered to take the city...
S.A.B.O.T. stands for Simple Armored Battle in Oversized Terrain. It's a fast-moving futuristic land battle, meant to be played on a big game map. Each player spends his/her build points on various vehicles and soldiers, sets them up on map tiles from my M8 Map System, and fights until his/her foe has been wiped off the face of the earth. This game's...
Schnell Boats: Scourge of the English Channel is a tactical-level wargame where you (as the Captain) take the command of a German Kriesgsmarine type S-100 Schnellboot fast attack torpedo boat squadron in the English Channel during 1943-1944. Your main goal is to survive while sinking as many enemy ships as you and your squadron can. Missions include...
SF3D began as a feature in the May 1982 issue of Hobby Japan under the name, “Wonderful Junk Kit.” Included in that early feature was a scratch-built kit built by Kow Yokoyama of a powersuit pieced together from a Microman action figure, ping pong balls, and salvaged model kit parts. The response to Yokoyama’s design was huge — the era of “realistic” mecha...
(from the back of the Twentieth Century Imports version:) S.F.3.D #2 is a fast-moving, realistic 2-player game of war. It is a sequel to S.F.3.D #1, and is meant to expand this game. While it can be played separately, most of the scenarios enclosed involve using maps and counters from both games. This game has been thoroughly playtested in the U.S....