"The union of all the new State formations in Russia, and of all Russians who understand and care for the interests of the State, is all the more possible because the Volunteer Army has no reactionary aims in view, and does not decide beforehand what the future form of the State in Russia shall be, nor even in what way the Russian nation shall declare its...
Red Alert: New World Order is a strategic, alternate-WW2 history board game that captures the explosive, over-the-top warfare of classic real-time strategy games. Players command powerful factions, build sprawling bases, manage resources, and unleash powerful units and structures—from tank divisions to Tesla-powered weapons—in a race for rare earth...
User summary: A fast-play set of miniature rules for ship-to-ship combat in the Star Trek universe published in Issue 18 of Battlegames Magazine. They adapt Full Thrust to hex-play and replace damage rolls with a draw deck. Two scenarios are included with the rules. Requirements: Players will require these rules, several six-sided dice (d6), ship diagrams...
The Quartermaster, the fleet’s expert in supply and logistics, provides Red Alert players with 48 additional markers for the Commonwealth and Confederation factions. These unit markers allow you to expand and customize the variety and number of support vessels you may take into battle. Two new units are included in this escalation pack – the Commonwealth...
Red Army: The Destruction of Army Group Center, is a two player game on Operation Bagration, the Soviet summer offensive in Byelorussia, June 1944. Army Group Center finds itself outnumbered and eventually destroyed by four Soviet Front Armies. Game Scale: Game Turn: 2 days Hex: 6.2 miles / 10 kilometers Units: Brigade to Corps Game Inventory: Four 17 x...