“Remember the Alamo!” Dive into history and heroism with The Alamo 1836, a solitaire book wargame that lets you experience the last stand of the Texian Militia at the Alamo Mission. Relive the courageous stand of 250 Texians led by Davy Crocket, James Bowie, and William Travis as they defend The Alamo against a professional Mexican Army numbering around...
Alamo 1836 is a solitaire wargame (but it can eventually be played by two), published in Vae Victis #97 (February 2011), about the key episode of the thirteen days siege of the fort. The A4 map is divided into areas. The game includes a sheet of 80 counters. Each texan counter represent 10 soldiers or 1 cannon. Each mexican counter represent 80 soldier or...
In 1836, Americans, who since the early 1800s had been migrating and settling in the Mexican territory of Texas, along with the Mexican locals (Tejanos), were attempting to establish an independent republic. Seized early in the revolt against Mexican authority by these Texians (as these American-led revolutionaries were called), the Alamo Mission in San...
The Alamo Remembered társasjáték 16000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
This is a set of minimalistic rules - brief enough to fit on a ruler, whence the name - for refighting the Alamo, aimed at convention play. It is an updated version of a 1980s original. The Mexicans try and seize the place while minimizing their losses; the Texians try to sell themselves dearly enough to turn the Mexicans' inevitable victory into a Pyrrhic...
Description from the publisher: Alamo to Appomattox. A2A is a grand strategy game of the American Civil War in the style of Krieg! Maps of the Eastern and Western Theaters include terrain, Strategic Objectives, roads/rail, naval zones, navigable and non-navigable rivers, cities and locales, supply centers and other features affecting the game. Counters...
THE ALAMO: VICTORY in DEATH is a two player, tactical level simulation of the assault at dawn March 6, 1836 by 2200 Mexican soldiers against a garrison of 183 frontiersmen inside the Alamo mission in what is now San Antonio. Historically the battle lasted about an hour. In the game the players take turns moving their forces and conducting attacks. The game...
"Alaric the Goth" is a grand strategic wargame of the Barbarian invasions of the Western Roman Empire during the Fourth and Fifth centuries A.D. The game is abstract and is not a direct simulation. Can be played solitaire by playing the Romans and defending against the oncoming hordes, led by Alaric, the man who finally brought about the Fall of the Roman...
Each player has 12 runners (infantry) and 4 flyers (planes). The goal is to occupy the enemy camp with 6 runners and all 4 flyers. Enemy pieces are eliminated from the game by enclosing them with ones own pieces. The game is won by occupying the enemy camp or by eliminating 6 enemy runners or 1 flyer. The runners move any number of spaces in any straight...
What is it all about? Two fleets fight against each other during the game. Their aim is to destroy the enemy’s Command Ship. However this is a hard challenge because the game offers several options to obstruct or threaten the enemy’s vessels. Planting sharp mines in the route of the ships is one of them, or you may choose to bluff and plant fake mines that...
This is a two player wargame covering the titular invasion. It is a divisional game, according to the rules, and turns are one week each. A map scale is not given. The rules leave a lot of basic movement and combat procedures unspoken (it is stated that familiarity with other games is assumed). Many rules are devoted to the difficulties of moving...
Description from the designer: Albarrana is a late medieval castle building game played with building blocks. The game rules are freely distributed for anyone to share. While designed for 2 to 4 players, it can be played with more as long as there are enough blocks available. After three rounds of building and fighting with rival castles the winner is the...
The Napoleonic 20 series expands with France’s long-planned invasion of England finally launched! With only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of ‘story-driven’ random event cards and night game turns providing the operational pauses and...