PVNKZ! is a little foldable microzine of rebellion and cyberpvnk streetviolence against a relentless System. Grab a few dice, kitbash some pvnkz and pigz, do a crime on the streets of ravaged Neo-Buda and Mega Pest. Quick, easy, fast and fun. Battlejackets on, get into the pit and mosh! KERO-ZINE! is an add-on of sorts, providing rules for vehicles and...
Number of players: 2 Object of the game: The object of pwn_Henge is to "capture" your opponent's disks by moving one of your pieces onto a space occupied by his or her piece(s). Getting Started Equipment: Cards (trilithon cards removed) 10 disks of a color for each player The game board Playing the Game Players must first randomly determine which player...
Pyrates! is a game for one to four players (pirate captains) set during the Golden Age of Piracy in the Caribbean. As a pirate captain, either as a full pirate with no allegiances or one with an allegiance to England, France, Spain, or the Netherlands, you control the fate of your pirate band while attempting to win the game by accumulating fame, infamy...
In 1918, the Germans would have several offensives to end the war. Only Blucher, which aimed for Paris once again, was nearly a success. Once again Stormtroopers infiltrated the enemy lines with devastating effect, gas broke open the static lines and the limited use of tanks gave the offensive real impact and speed. All this created a huge bulge that the...
This games covers the campaign of Pyrrhus, king of Epirus, in southern Italy and Sicily to help the Greek cities threatened by the Romans and Carthaginians, from 279 to 275 BCE. One player commands the Epirotes, Samnites, Etruscans and Greeks; the other player commands the Romans and Carthaginians. The Campanians and Mamertines are neutral Duration: 1 to 3...
A collection of miniature wargaming rules that are only 2 pages (A4) long: the Pz8 rules are intended for a small table, ideally with "micro" models, play fast (from 30' to 1 hour) and are solo friendly. Classic miniature wargaming mechanics are used, in the simplest possible way, but trying to keep a minimum degree of realism and allowing historical...
Deal with Duel Step into the role of a Commander in Q-IL. Strategically deploy your units, manage your actions, and hack your opponent's defenses to tilt the scales of war. Prepare your forces—the ultimate duel awaits. In the battle, Compare the power from each lowest order unit. and battle with the higher until the enemy has defeated. —description from...
Rules for conducting miniatures battles on the world of Tekumel (the setting for the RPG "Empire of the Petal throne" and the more recent "Tekumel: The world of the Petal Throne"). These rules for 1:100 figure scale 25mm miniatures battles are much more detailed than the two earlier Tekumel miniature rules sets: "Legions of the Petal Throne" and Missum!"...
From the Introduction (Edited): The intent behind the game is to provide a set of skirmish rules (one-on-one combat between characters) streamlined enough that games can be played to a satisfactory conclusion. In a suitalbly brief amount of time, with considerably more figures than the usual fantasy role-playing game encounter. In many ways, this is a...
From the back cover: Quad Load has 8 Spaceships, 8 Space Station chips, 1 sheet of stickers, 2 6-sided dice, 20 damage tokens, 50 cards, 2 movement markers. --- Little plastic spaceships moved with movement markers provided. Miniatures movement, but not based in physics like Full Thrust. Use cards to move, shoot, and shield. Use your space station to...
Quad-S, the Strategic Starship Skirmish System, is a spaceship combat board game unlike any other on the market by using a “modular” rules system. Each race plays by their own rules and can be used as a stand alone game. This spaceship combat game has a focus on capital ships. Each race book has a set of self contained rules, there is no base book. Quad S...