A book containing three games: Pentagon Pentagon is not a simulation in the formal sense of the word. The events in the game are intended to be illustrative and the decisions fictitious, woven from the progress of play. But by giving the players incentives both to compete and to cooperate, the game does simulate bureaucratic politics. And the content of...
Pentagona World: L-Gaim Imperium is a doujin (fan-made) game that was only available at the Japanese game shows, such at Tokyo Game Market. It had to be ordered in advance and then you could pick it up at the show. It was not made for the general public. This game is played using rules that are similar to the game Imperium by GDW. It is a wargame where one...
Players control the East and the West factions. Either East or West can win by military or by magic forces. Armies of mounted and foot soldiers and fleets of ships contest victory by capturing key places. But even a military victory depends upon control of magic. As magic releases powers of earth, air, water, light, and fire, the wizards grow in strength...
Lead, subvert, or oppose the historic People Power revolution in 1980s Philippines. People Power: Insurgency in the Philippines, 1983-1986 is volume XI of the highly-praised and popular COIN series originally designed by Volko Ruhnke. This is one of only two games in the COIN series that feature three separate factions, instead of the customary four. The...
People’s State is an abstract, tactical miniature gaming ruleset that explores the dynamics of mass protest and public order. As an independent rules writer, I wanted to strip away political ideology and look purely at the social physics of mass protest. This rulebook focuses entirely on the behavioral friction, the impact of actions, and the mechanical...
The creatures of Blorb 212 were more than a match for the first explorers that tried to take over their world. When a series of attempts to colonize the planet failed, the company that had claimed Blorb 212 waited. After a few years of planning, they began dropping Mecs and a host of other creatures and life forms to the Planet’s surface to rid it of the...
While most stories conclude with the final blow of a great battle, this story begins one month later. The Enemy has been vanished, the Goblins and Trolls have fled into the unknown, and the Great War is officially over. But in the 18 provinces of The World, peace is a fragile illusion. As the Elves and Men look to rebuild, the neutral Dwarves emerge from...
PERFIDIOUS is a two player war game, set on a small map where two factions battle for control of the other’s Home Hex. All the armies in the game have their true strength hidden and battles are won based on the claims of the players (but the players can lie to win). Players must use deceit to outwit their opponent and only by hiding your strengths and...
The game system uses a broadside ship plan to record both the ship game details and the damage caused by shooting. Guns, turrets, conning tower, propulsion, steering gear, magazines and quick firers are all shown, and the damage system records hits and resulting damage. Also included are ship’s crew skills, differences in technology, armour penetration and...