Panzer Command is a tactical level simulation of armored combat, recreating the battles that raged across the steppes of the Soviet Union during the middle years of World War II. Each of two players commands the 40 to 60 company-sized units of a German armored division or Soviet tank corps, maneuvering forces across treacherous terrain to engage the enemy...
(from UGG's Website: P500 production) This game is developed from the Collectible Card Game: Tank Commander: The Eastern Front Panzer Commander Afrika 1940/1941 is a two- (or multi-) player card game covering tactical combat in North Africa (Libya and Egypt) during 1940 and 1941. The game contains 220 cards that represent British, German and Italian...
The Allies had planned it yet it was never executed. To cut off the panzer corridor and the German race to sea after its breakthrough by May 20th. Cutting off Rommel and others was inviting as their flanks were fragile until May 26 or so. If it failed, it would delay what historically happened. If a success, perhaps an entirely different outcome! The...
Panzer Dice: Card Version is a special edition of the classic Roll and Write game, Panzer Dice, focused on battles between a Russian tank and German tanks during World War II. This time, we’ve replaced the game sheets with cards: Panzer Cards, which are activated by the Panzer Dice; Terrain Cards, which represent advancing; and Action Cards, along with...
Panzer Dice is a solo Roll & Write mechanic game. We will take control of a T-34 and we will advance to victory. We will take control of a powerful T-34 and cross the Russian steppes on our way to Berlin, destroying as many panzers as we can. The objective is to cross the field without being destroyed, and we will achieve it both with our leadership and...
PANZER DIVISION: Eastern Front Battles, recreates, on a company-battalion scale, some of the major battles that took place on the Eastern Front during WWII. The game attempts to simulate in a realistic manner the tactics and operations of armored warfare. The rules are organized into a series of five 'instructive' learning-scenarios. Starting with Scenario...
Panzer! is a near-future (at the time) variant for Panzer Division that pits Chinese vs. Soviet forces. It can be considered an official variant since it is by that game's designer (and publisher). The variant uses Panzer Division maps and most of its rules, but does add and change some rules, primarily those related to fire zones and line of sight. Rules...
One mapsheet, 504 counters, one 24-pg rule/scenario booklet (8 scenarios ranging from 1940 to 1945), three PAC (two are identical). Only 10 ½ pages of the book are actual rules, the rest being scenarios, historical information and designer’s notes. The units are German, Russian, French, British and US. They and have large, white “D’s” on the backside...
It was announced as a remake of "Panzer Division Kommandeur" from Ad-Technos in 1985. But, it is not a remake. From different designer, with different component, with different combat system, with different scenarios. Actually, it is just a different game. This version covers only the Eastern front in 1944. This is another important difference. One player...
(from the box:) Panzer is a tactical-level game of ground combat on the Eastern Front in World War II. The strengths and weaknesses of the German and Russian units involved are accurately and playably duplicated by forty-nine data cards that display all information needed to move and fight. The system easily incorporates myriad details such as armor...
(BGG user description:) This pack contains six solitaire scenarios for the Yaquinto tactical games Panzer: A Tactical Game of Armored Combat on the Eastern Front, 1941-1945, Armor: A Tactical Game of Armored Combat in Western Europe, 1944-1945, and 88: A Tactical Game of Armored Combat on the North African Front, 1940-1942. There are two scenarios for each...