OutRank your opponents and be the first person to exhaust their playing hand. OutRank features the five branches of the Military. Army, Navy, Marines, Air Force and Coast Guard. In OutRank each player is dealt 7 cards, the remaining cards become the draw pile. The first player challenges the player to their left with 1-5 cards of the same rank from their...
[Insert from the back of the flat-pack] Outreach is a Grand Strategic simulation of intra-Galactic conflict. The scale of the game is genuinely huge. The 23" by 35" map depicts an area some 28,000 light years by 50,000 light years, including about one-third of the Galaxy. Each 19mm hex measures some 1200 light years across. Outreach is concerned with a...
Outremer is a man-to-man small scale combat game set in the time of the 3rd Crusade (1146). The game is both a game by itself or can be played as an expansion to Cry Havoc and/or Siege. As a stand-alone game it has 3 scenarios as well as a scenario generation system and 2 maps. There are rules covering a character advancement system that allows for a...
Outremer: Faith and Blood is a 28mm skirmish wargame featuring small groups of warriors fighting in Outremer during the Crusades. While suitable for one-off skirmish encounters the focus of the game is a structured and progressive campaign setting in which they are able to watch their force grow and develop over a series of scenarios and encounters from a...
From the Designer: Outrider is a game of post-apocalyptic vehicular combat that utilizes a unique blend of dice and card mechanics that create a fast-playing, highly detailed and customizable experience. Outrider is a print-and-play game designed to use standard-sized cards and sleeves, ordinary dice and has a ready-made range of the most inexpensive...
Dealin' Damage adds a new level of detail to Outrider's damage track. Instead of just losing Armor Tokens, players can lose something crucial with each hit suffered. Tires blowout, engines sputter and stall, weapons jam and ultimately fail and your armor could shear off - taking parts of your car with it! Even the vehicle's driver isn't safe: one bullet...
This expansion will include quite a few additions to the game: Dropped/Deployed Weapons. Sometimes there's no better way to get away than to put something in your opponent's path, like oil, smoke, caltrops, mines, cinder blocks ... you get the idea - this expansion includes passive and deployed weapons with expanded rules to incorporate them. But that's...
Rules for miniature wargames set in the American Civil War. The rules can be played in most figure scales and the rules are so flexible that players do not have to rebase their armies and armies based to different rules systems can be played against each other. Table sizes can be as little as the usual 4 x 6 to as large as there is space. Unit be they...
A fast paced easy to play game that has basic and optional layers - The Psychological effect of warfare is very strongly reflected throughout the game and the rule mechanics. - Command and Control has effect in the basic and optional rules - National Characteristics and army lists - Napoleonic tactics are firmly rooted in the game - Players can use all the...
O'er the Hills Early Peninsula War Scenarios 1808-1809 A supplement containing a set of wargames scenarios for the Napoleonic rules Over the Hills. The 101 page supplement includes twelve action packed scenarios that allow you the gamer to recreate some of the greatest battles of the early Peninsula War. Battles such as Roliça, Vimeiro, Oporto, Corunna and...