From the rules: A tactical study of warfare in the era of the First World War. OVER THERE allows the player to fight every aspect of land combat during the first two decades of the 20th Century. Poison gas, machine guns, aircraft, tanks, trenches and barbed wire are all accounted for in this accurate but easily learned format. Organizations for all major...
As Knights engage and armies scatter, the King's advance on other's Castles in this quest of trust, loyalty and cunning treachery. Based on the OverBattle game system, the cross-genre mechanics of worker placement, area control and engine building are seamed together in a classic-yet-new format in a battle for lands that won't be forgotten. The OverBattle:...
Wargaming 4X Refined! by Syther Gaming Area control, tabletop space warfare... with a twist!! Includes a unique utilization of cross-genre gaming mechanics generally un-used in wargaming such as drafting, engine building, worker placement and semi co-op components... all wrapped inside of a classic area-control wargame wrapper. Visually stunning, 2 to 4...
In 2012, CPOP founder Neuicon unleashed his vision of a post-apocalyptic world called GRAXX, set in an alternate reality to ours, where the fantasy world of GROMM once flourished. The game would later become CPOP's flagship title and see a rise in popularity due to its many, many insane influences: thrash metal, synthwave, over-the-top violence, gore...
OVERKILL is a fast-paced sci-fi skirmish game set in mankind's unstable and degenerate future, its not quite post-apocalyptic but its only a matter of time! This is the greatly expanded and more comprehensive second edition of the rules which revolve around an exciting and unpredictable initiative system that leads to incredibly tense and thrilling...
Mind Games is an exciting and amusing game supplement to the OVERKILL sci-fi skirmish rules. Mind Games unlocks a whole range of psychic powers to terrorise and take-down your opponents. This supplement contains head-popping action, crazed acolytes, incoherent mind-slaves and many other features to liven-up the post-apocalypse battlefield. This supplement...
By the designer: Overland- a SMALL solitaire game of the 1864 Virginia campaign. Player controls the Union forces, with a simple reaction/retreat system controlling the Rebs. Two sets of counters, in two styles, so you wont have to reprint them if you make a mistake when cutting and pasting. Rules look legalistic but I could explain the game in 5 minutes-...
"Overlord" is an operational wargame of the Allied invasion and breakout from the Normandy peninsula. Overlord is a historical game/simulation of the fighting in Northwestern France through the months of June, July, and August, 1944, including the periods of the Cobra Breakout, the German Mortain Counteroffensive, and the cataclysmic Battle of the Falaise...
Overlord is a set of miniature wargame rules that cover tactical-level combat in Normandy from June to August, 1944. The rules are suitable for 1:300th to 28mm scale, though they work best for 15mm miniatures. The ground scale for the game is 1" equals 10 metres, 1 turn equals 2 1/2 minutes, 1 model soldier/vehicle equals 1 real soldier/vehicle. The basic...
This game covers the first few days of the Normandy campaign, at one day per turn and each counter representing a regiment or less. It uses a similar system to that which appeared in Ardennes 1944. This is one of Vae Victis' larger games, with several maps and counters to remove from the pages of the magazine itself, along with the usual number that comes...
The W.H.A.T.: Overlords Fantasy Battlescape Wargame is billed as "A Titan Variant" by the publisher but is really a derivative game. Players assume the role of Overlords who must compete for world domination by recruiting armies of creatures and using them to wage war on the other players. Build your army carefully, as you will need certain creatures to...