“Charles XII became the King of Sweden in 1697 at the age of fifteen. He inherited a sizable empire and one of the best armies in the world. Sweden's rivals thought they could take advantage of the young King. The Great Northern War (1700 - 1721) was a military struggle between Sweden on one side, and Russia, Denmark, and Saxony-Poland on the other." "At...
A "quad" boxed game from Decision Games that also links its "game system" to two other paired WWI battles published in Strategy & Tactics magazine (Mons/Marne #186 and Lemberg/Verdun #198). The boxed game includes the following four battles: Brusilov Offensive, 1916 Riga, 1917 St. Mihiel, 1918 Damascus, 1918 These four battles are all unusual in that they...
Two extra games from the Over the Top! Quad system that were published in Strategy & Tactics magazine #186, Jul/Aug 1997. 1 turn = 1/2 day, 1 hex = 2 miles. Mons, 23-27 August 1914 : "As the right wing of the German Army swept through Belgium in the opening days of the World War, the British landed the British Expeditionary Force (BEF) on the continent....
From the introduction: "This game is a variant on Risk; the world conquest game by Parker Brothers. Game play is similar, though you will find that with the new World War One game maps, use of Trench units, and a unique flavor of its own. Our goal in bring this game to you was to provide a strategy board game with the simplicity of play of Risk, but the...
Over The Trenches: WWI Air Combat Rules: Tactical World War I air wargame designed for deep 3D immersion. Utilizing a physical brick height system, players manage up to 20 altitude levels where climbing and diving are vital. Rewards altitude and positioning, allowing skilled pilots to react to enemy moves. Features gun jam mechanics and detailed component...
This Milton Bradley Game (#4168) was produced in 1918 after America entered WWI. The cover artwork of American soldiers in the field in Europe is superb, but the game itself is simple. It comes with 10 counters (5 of each color) and 1 dial. The game board features 5 lines of 26 dots on each line. The object of the game is to capture your opponent's men....
A game of the 1918 campaigns on the Western and Italian Fronts during World War One, using units that are mostly divisions and brigades, with two-week turns, and maps at 16 miles per hex. Optional scenarios extend the war into 1919-1920, and allow Over There to be mated with the game March to Victory: West Front 1914-1916 to play out all of World War One...
From the rules: A tactical study of warfare in the era of the First World War. OVER THERE allows the player to fight every aspect of land combat during the first two decades of the 20th Century. Poison gas, machine guns, aircraft, tanks, trenches and barbed wire are all accounted for in this accurate but easily learned format. Organizations for all major...
As Knights engage and armies scatter, the King's advance on other's Castles in this quest of trust, loyalty and cunning treachery. Based on the OverBattle game system, the cross-genre mechanics of worker placement, area control and engine building are seamed together in a classic-yet-new format in a battle for lands that won't be forgotten. The OverBattle:...
Wargaming 4X Refined! by Syther Gaming Area control, tabletop space warfare... with a twist!! Includes a unique utilization of cross-genre gaming mechanics generally un-used in wargaming such as drafting, engine building, worker placement and semi co-op components... all wrapped inside of a classic area-control wargame wrapper. Visually stunning, 2 to 4...