Order of the Day: Normandy is an Operational level two-player board-wargame about the Normandy invasion of June, 1944 - playable in 45-120 minutes this is not a complicated wargame. Played in IGO-UGO fashion, players move units from area to area across northern France and Belgium. Combat occurs at the end of a turn in any area where both sides have forces...
Order & Opportunity is a 2-4 player game (with a dedicated solitaire system) about the making of the post-Cold War world order covering the first decades of the 21st century. In the game, the United States, Russia, China, and the European Union project their economic, political, and military influence on the global scale. The powers seek to score victory...
Ordered to Die is a Dennis L. Bishop simulation of the November, 1915, battle of Ctesiphon in Iraq. A low-to-intermediate complexity, two-player, operational-level game, the players play British and Ottoman sides in the World War One engagement where the British attempted to capture the Ottoman entrenchments at Seimanpak Mayden Muharebesi on the drive to...
Origin Goal is a high-stakes tactical football (soccer) simulation board game that blends spatial strategy with dynamic risk management. Designed to bridge the gap between tabletop gaming and professional football thinking, the game challenges players to master the pitch through three core strategic pillars: 1. The Duel of Probabilities: Attack vs. Defense...
Origins of World War I appears in Sid Sackson's well-known game book A Gamut of Games. Gameplay is very similar to Origins of World War II, which was published by The Avalon Hill Game Co in 1971, although players have to provide their own game components. The following description was taken from A Gamut of Games introduction of this game: A...
Origins of World War II is an Avalon Hill bookcase game. A game in which the players take the roles of the major powers of World War II in the 1930s. Each attempts to achieve its diplomatic objectives while preventing the other players from gaining theirs. If Germany or the USSR win World War II starts, if one of the allied powers wins the war would have...
Pacfic Origins is a variant/expansion for The Origins of World War II. The game is set in Asia and can be played independently or at the same time as Origins of World War II. The game was published in The General Vol.13,No.5 magazine (Jan-Feb 1977). The magazine included a map and counters for the Japanese and Chinese players. You would still need a copy...
This is a game of combat between ram ships moving at near light speed in the Great Nebula of Orion. Each player commands a fleet or ram ships armed with missiles, X-ray lasers, etc. The primary tenet of the game is Einstein's theory of special relativity and how it affects movement and communications. The game includes 7 scenarios which may last from 1.5...
Game introduction: Orion Cluster is a space wargame in which each player explores and colonises stellar systems and wages war on aliens with other players as opportunity and his skill allow. The board was designed with seven players in mind, but more or fewer can be accommodated easily. The spaceships used are severely limited in range and must frequently...