Orange Swan is a strategic game that recreates the war in the Pacific. Orange Swan may be combined with Black Swan and Orange Swan: Dai Tō-A Sensō or both! The Call of The Orange Swan Japan, on the eve of its entry into World War Two, is looking in two different directions. It sees opportunity and it fears defeat. It clamours for modernity and yet it will...
"Orbit War is a stylized game of tactical space combat in the 21st century . . . The playing board consists of eight concentric orbits around a central body; this central body represents a star in all games except the invasion scenario, in which it represents a planet." Players control individual ships orbiting around a planet. The object is to defeat the...
Orbit War was a magazine game published by Steve Jackson Games in Space Gamer (Issue 66 - Nov 1983). This release was followed by an expansion published in Space Gamer (Issue 67 - Jan 1984) and later by the boxed edition. It is a simulation of satellite warfare in low Earth orbit. The players are the USA and the APU (Asian-Polish Union). The object is of...
Orbital Battle is a wargame set in space. Two rival empires fight for control of the eight planets in a solar system, using land, air, and space units. What sets this game apart from similar wargames is that the planets move in their orbits, changing the game map every turn. This two-player game comes with counters and map sheets. All you provide is a...
Themes include aliens, propaganda, territory control, drone warfare and conspiracy theories. Two players go head to head. One as the drones, one as the orbs. Each side has distinct advantages and weaknesses. Players take turns to use actions in order to advance across the board. Actions are decided by a slider for the orbs, and accrue over time for the...
The great Orc Horde has invaded the Elvin borders. The king has sent his best Elvin warriors to stop them. Who will win? Orc Vs Elf is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook...
From the rules: This game is a humorous simulation of the Great Orc Wars, when the 10 Tribal Chiefs of the Known World attempted (in vain) to unite their humanoid hordes for control of the caravan routes and supremacy over the neighboring human and elven realms. From two to four people are required, each representing a Tribal Coalition. Whenever one of the...
Order in Chaos is set in the middle ages, with each player attempting to build their kingdom and vanquish their enemies. In Order in Chaos, 2-4 players use their villagers to commit to one of three actions: 1) Build a portion of their castle 2) Raid another player to disrupt their progress 3) Explore the wilds for valuable resources Order in Chaos is a...