Mighty Empires is both a strategic layer to the Warhammer Fantasy Battle (Third Edition) system and a boardgame in its own right. It allows players of the miniature game to manage a kingdom, explore the world, and attempt to conquer other kingdoms, but it also can be played standalone as a fantasy wargame. The game board is constructed with hexagonal tiles...
The Mighty Endeavor is the 17th game in the Standard Combat Series (SCS), and covers the Western Allied Invasion of France in 1944, the crossing of the Rhine River in early 1945 and the final push into Germany. Players can land at the places of their choosing and manner along the coast of France in an effort to liberate France and the Low Countries from...
Subtitle of the game: "Reformation and Counter-Reformation, 1532-1555" On the box cover: "The time is 6 February 1531." One of the games in SPI's Power Politics series. From the publisher: Recreating the turbulent era of the Reformation, from the viewpoint of political/religious interaction and military activity. A Mighty Fortress is designed with a...
A Mighty Fortress is one of the Wings at War series from Tumbling Dice. A Mighty Fortress is a game of Second World War aerial combat and comes with a selection of Tumbling Dice's 1/600th scale aircraft models representing USAAF bombers and fighter escorts along with their German fighter opponents. The game is designed to be quick to setup and play with...
Issue game of Wargame Japanese History #17. Campaign level wargame for the Ikko-shu uprising in the Mikawa province during the Japanese Sengoku Period. Mikawa is the home province of Tokugawa Ieyasu, the first Tokugawa shogun. http://en.wikipedia.org/wiki/Battle_of_Azukizaka_(1564) Story of the Mikawa Province, the Rioting record of Mikawa Province is a...
Mike Force is a solitaire wargame covering US Special Forces Operations in South Vietnam’s I Corps and adjoining areas of Laos during the Vietnam War. In Mike Force, you play the Free World forces (US, ARVN, Laotian) while the game system controls the Communists (NVA, VC). Communist mobile forces will advance towards critical Free World bases and cities...
Mikes Skirmish Game is a table top skirmish and RPG game. It comes with 3 ways to play right off the bat! Skirmish battles using our character cards or using your own created with the rules. A narrative or more linear campaign for the Campaign you are playing. And finally a Open World Campaign where party building, Base Building, and Character growth are...
An abstract military-themed game. Uses a modified 64-square chess board divided by a river crossable at four bridges. Each side also has two minefields on its side of the battlefield. Each army has 12 hard plastic pieces depicting various soldiers or weapons. There is a "General" (chess King), two "Cannon" (moves like a chess king but can "fire" at enemy...
Military Decisions is a strategy game in the vein of wargames, but units have no stats. Each player dispatches 100 military units on their side of the board. There are land, naval and air forces. Players have a choice of either moving units or drawing a card that will dictate what the player must do. The card may benefit or penalize them. Units are placed...
The book contains a variety of information and ideas for solo wargaming from small scale skirmishes to large campaigns. Each scenario contains basic rules so that they are playable straight away without reference to another ruleset. However, the book also provides ideas that can be applied to whichever ruleset the reader prefers. From the back cover: "Solo...