Narrow Seas is a fast playing set of coastal forces naval rules designed for use with models from 1/300 to 1/1200. Book keeping is minimal, with speed and damage recorded for each vessel on a card through a series of Levels rather than keeping track of damage points and exact speeds. As well as rules for gunnery, torpedo and depth charge attacks there are...
The Narrows is a solitaire game that recreates the Allied naval operations in the Dardanelles in February-March 1915, with the objective of forcing the straits. During three or four turns, the player must choose a firing line for their squadrons and manage their assets and firing opportunities at each fire position in order to disable the Ottoman...
Narvik is an Operational level board-wargame of the historical events surrounding the German invasion of Norway in the spring of 1940. Narvik is actually two games in one. The historical game faithfully recreates the situation and explores the alternatives open to the opposing field commanders. On the Strategic level, Narvik may be combined with the other...
The Northern Theatre of Operations 1939-40 is an effort to expand the existing EUROPA games both in scale and scope; in scale by making game components and time frames EUROPA standard, in scope by adding an extensive naval module to the rules set, by starting the game at an earlier date, and by expanding the theatre of operations to the entire Scandinavian...
"Narvik 1940" is a wargame for two players that simulates the tactical combats around Narvik in May and June 1940 between the French (Mountain troops*, ski scouts and legionaries) and the Germans (mountain infantry, sailors from sunken destroyers, and paratroopers). The rule is an evolution of the system En Pointe Toujours (At the Cutting Edge). Several...
Narvik 1940 is a two-player wargame of low to intermediate complexity that simulates the battles around Narvik, Norway in 1940. To control complexity and present an overall force commander’s view of the battle, the game uses a tactically scaled map and units of maneuver coupled with an operationally scaled turn length. The Allied player is normally on the...
Twin of Edgehill, this one is a game on the last battle of the English Civil War fought by King Charles I before his capture and beheading. It shares with its twin brother the same gaming system and the same astonishing graphics for the map and counters art and it makes for another fast and challenging head to head game, with two armies of almost the same...
Battles of the English Civil Wars (1642-1651) Series was originally published by TCS Games as several Desktop Published games. In the LCD tradition, they are perfect for those wanting a game that is fast to learn and quick to play. These games will include all new graphics, corrected errata, and consolidated rules. Volume I features four of the most famous...
Nation is a great game of tactics and military strategies where the diplomacy and the ruse of each player take precedence over the chance and the stroke of luck. The object of the game is to build 1 capital and 10 headquarters. Each player starts with a Capital, represented by a hexagon with a star. The game is played in turns: 1- Raising army 2- Moving...
A Nation on Trial is an operational level miniature battle simulation system. The game includes easy to use rules for command-control, supply, and designing historical campaigns. Featuring: The same basing system as the Tactical-Level system Johnny Reb. Rules for command-control, supply and the fog of war Big battles such as Antietam are playable in a 4'x...