The last days of the Third Age of Middle-earth may have been dominated by the many great battles fought during the climactic War of the Ring, yet the most seismic event of all was the destruction of the One Ring and the final defeat of the Dark Lord Sauron. Crucial to this lasting victory over the forces of darkness was the epic journey undertaken by the...
The Armies of The Hobbit is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Hobbit Motion Picture Trilogy with your collection. The 160-page hardback book includes all the information you need to take control of all the Heroes and armies on the tabletop: 13 army lists for the forces of...
The Armies of The Lord of The Rings is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Lord of the Rings Motion Picture Trilogy with your collection of Citadel and Forge World models. It includes all the information you need to take control of all the Heroes and armies on the tabletop –...
At the end of the Third Age, Gondor was the greatest remaining land of Men, the last bulwark of might standing against the growing darkness of Mordor. As Sauron's armies were unleashed and the War of the Ring began, it was Gondor that stood against the might of the Orcish hordes and their dark allies. And it was before the gates of the White City, on the...
Saruman the White, in his rage, decimated the idyllic lands of the Shire in a cruel campaign against a peaceful people. This war became known as the Scouring of the Shire, and it showed Middle-earth once again that Hobbits rise to the occasion when called to fight for what matters most. With this expansion for the Middle-earth Strategy Battle Game, you can...
Ever since the Strategy Battle Game burst onto the scene way back in 2001, White Dwarf had featured regular content from Middle-earth – from Battle Reports and tactica to stage-by-stage modelling and painting guides, and even bespoke Scenarios. This supplement includes a collection of the very best Middle-earth articles to grace the pages of White Dwarf...
From the introduction: "These rules have been compiled by wargamers in an attempt to create a flowing and successful fantasy wargame. They cover specifically the mythical world, Middle Earth, created by Professor J. R. R. Tolkien in his books The Hobbit, and trilogy, Lord of the Rings. Originating from a set of notes hastily written, these rules are the...
Middle East '48 (originally known by Sinai '48) is a brigade level simulation of the Israeli War of Independence in May through June of 1948. Map is 11x17 glossy paper of the Sinai through Lebanon, 64 uncut, one-sided counters on card stock. One player commands the Jewish (Israeli) forces, while the other commands the various Arab forces. Game play is...
The Middle East Battles: Suez '56 & El Arish '67, are two games in one that depict an operational simulation of mid-20th century warfare in and near the Sinai peninsula. Both games in the system represent, in two-player format, a clash between two or more of the important military powers in that region during the middle third of that century. The playing...
The Middle East Battles: Suez '56 & El Arish '67, are two games in one that depict an operational simulation of mid-20th century warfare in and near the Sinai peninsula. Both games in the system represent, in two-player format, a clash between two or more of the important military powers in that region during the middle third of that century. The playing...
Middle East Smackdown is a 2-4 strategy board game set in the middle east. Players take control of the USA, Israel, Syria, Iran, Iraq and Lebanon for the final conflict in the middle east. Terrorism sponsored by Iran and Syria have pushed the US too far and now it is full scale war. The US and its allies are now out to conquer Iran and Syria completely....
A multi-player† board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other. Originally a PBM game; it involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings...