Napoleon in Italy 2nd ed. is an operational level game of strategy based on the 1796 Italian Campaign between French and Austrian troops. This edition contains revised rules and new components. Division level, turns represent three days, with the first game turn being November 9-11, 1796. Includes: 12 page rules (standard and optional), Roster Sheets...
A brigade-division level simulation of Napoleon's 1808-09 campaigns in Spain and Portugal featuring extensive rules covering movement, combat, supply, attrition, limited intelligence, scouting, guerrilas, and morale during the Napoleonic era. One turn = one week One hex = 16 miles One Strength point = 1000 infantry, 500 cavalry or one artillery battery...
Napoleon Retreats - Campaign in France II Winter 1814: Hope Against Hope After dispatching Blücher’s Army of Silesia at Vauchamps, Napoleon diverted temporarily toward the Seine at Montereau, for an inconclusive brush with Schwarzenberg’s Army of Bohemia. His inveterate foe Blücher apparently had learned no lessons and threatened to move again on Paris. By...
After dispatching Blücher’s Army of Silesia at Vauchamps, Napoleon diverted temporarily toward the Seine at Montereau, for an inconclusive brush with Schwarzenberg’s Army of Bohemia. His inveterate foe Blücher apparently had learned no lessons and threatened to move again on Paris. By March 3rd Napoleon was returning northward along the bank of the Ourcq...
NAPOLEON RETURNS 1815 is our first game using our action point/battle card system. We've combined several ideas into one fast playing game of Napoleon's 1815 Waterloo Campaign. With fewer than 20 pieces on the board, strategic movement based on action point allocation, a unique twist on a classic battle card system, the game plays in under 90 minutes. The...
Napoleon's Art of War consists of two distinct and separate games: The Battle of Dresden and the Battle of Eylau. Each of these games has a body of rules in common, and specific rules for the game. Dresden is a simulation of the battle between the French under Napoleon and the allied forces of Russia, Prussia, and Austria in August 1813. Eylau is a game...
These are traditional rules for 15mm Napoleonic Miniatures. The basic game covers weather, routing, command & control, movement & maneuver, defensive reaction, fire, combat, and pursuit. The basic rules are more complex than most miniature games. Advanced and optional rules add depth in the areas of fatigue, morale, evasion, special cavalry rules, supply...
This is the first expansion module for the Avalon Hill miniatures based game of Napoleon's Battles. It is a 54-pages Booklet with 'Errata' & clarifications for the 1st game, additional Terrain features, with 9 more Scenarios, the Divisional Armies Structured Army Charts, Additional Optional Rules, even MORE labels for these Scenarios, a set of BLANK...
This is the second expansion module for the "Napoleon's Battles" miniatures Rules set. There are 5 additional Scenarios as well as Updated 'Errata' and clarifications for the previously released Game and 1st Module. There are 'New' concepts introduced which includes those such as 'Unknown' Tabletop Terrain Markers, the 'Campaign' Game and even some 'fast'...
A set of miniatures rules to allow players to recreate the great battles of the Age of Napoleon. Infantry, cavalry, and artillery all clash on the tabletop, under the command of historical military personalities with individual ratings. Scale is set to about 120 men per figure. 1" is 100 yards. Figures are grouped to represent brigades and regiments....