"Königarde" is a German word meaning 'king's guard'. During the medieval period, the king's guard was an elite and highly trained group of men which composed a kingdom's first line of defense. Today, many countries still have such special troops as part of their armed forces -- though perhaps under a different name. Königsgarde has been written to enable...
As a clan leader, you will go on a mission with a small group to eliminate your archrival. You must complete this mission with six specialized warriors. Do you know how best to use your team's skills? Players try to beat their opponents by using their dice in all sorts of combinations. This allows them to perform various attacks in order to damage the...
Confrontation between two players in a fantasy world. Players assume the role of military leaders. The playing field consists of hexes. Each player has his army, which enters the game for the resources obtained at the beginning and during the game. Resources received from special hexes. Army players can be activated with dices. Victory depends on the...
Korea '95 depicts the first month of war between North and South Korea during the mid- to late-1990's. 200 counters, 22 x 34 map, 12 pages of rules. First published in CounterAttack magazine No. 4 (March 1993). Game Scale: Turn: 2 days Hex: 7.5 miles / Units: Regiment to Corps Game Inventory: One 22" X 34" mapsheet One countersheet (200 1/2" counters) One...
KOREA 2005 The ROK Goes North is an update and expansion for Korea '95 that appeared in CounterAttack magazine #4 in 1992. Lt. Colonel Henry C. Meyer (Ret) was involved in updates, revisions, and analysis of the Korea '95 game and found that his works were rich enough to render an expansion to the original game. Hence the full production from Just Plain...
Korea: Fire and Ice is the first game in a new system called Operational Scale System. This system will cover large scale combat from World War Two into the modern era. The scale for the system will be 10 miles a hex and weekly turns, with Divisions as the primary maneuver unit. Using at its heart a system that is from an older but wonderfully conceived...
Korea: Race to Pusan is a low complexity wargame covering the Battle of Pusan Perimeter. The game includes an 11x17 map, countersheet, and 4 pages of rules. The game uses the standard WWII rules found in the TwoBuckGames WWII Series. Each player has an objective that he or she must meet in order to win - either number of units destroyed or occupying...
Korea Solitaire covers the first year of the war. Three types of naval units: gunfire, transport, amphibs. Amphibious invasion have to be planned two turns in advance. Air units represent two groups each: tactical air, B-29s, F-86s, airlift. Communist airpower is represented by an AA track (interceptors+flak) which "fires" at UN Command air. You can knock...
On June 25, 1950, the North Korean People's Army advanced in force across the 38th parallel. Its mission: the forcible reunification of the Korean peninsula. Trevor Bender's Korea: The Fight Across the 38th recreates the opening salvos of the Korean War. It is the third volume of the C3i Combined Arms Series, after Battle for Kursk: The Tigers are Burning...
Korea: The Forgotten War, Is the ninth game in the Operational Combat Series (OCS) release by The Gamers. The Korean War stands as a key event in world history. The first shooting confrontation of the Cold War, and the first limited war of the nuclear age, it is the only time since the Second World War that two of the world's major military powers fought...
Korea is a regimental/divisional level game of the first year of the UN Operations in 1950-51. One player commands the units of the Korean People's Army and the allied Chinese People's Liberation Army; the other player controls the Republic of Korea armed forces and the allied U.N. coalition Army containing U.S., British, Philippine, Turkish, Canadian, and...