Knee Deep in Hexes is like deck building meets all your favorite 90's RTS games combined - but this time it's a board game. Knee Deep in Hexes is a 2-player strategy skirmisher. After the exodus from Earth, you fight on a distant desert planet for scarce resources, build extractors, factories and units - from fast construction vehicles to frightening...
Welcome to God’s Hand—the expansion to Knee Deep in Hexes, where new factions, mercenaries, and planetary forces change up the orignal RTS-like 2-player skirmisher game. Decide with a clear mind and a sharp blade whom you trust—and whom you abandon in the sands of Hexes 6. When the crews of the Gondwana and Geobukseon finally arrive on the desert planet...
KnifeTank: The Shüffling is a tabletop card game where you’ll outmaneuver your opponent’s tank or cut them down on the way to their table’s edge. Using a combination of Movement, Stab and Special cards from a shared deck, makes each game of KnifeTank is unique! All-in-one: No bulky dice or measuring devices are needed. Everything you need to play KnifeTank...
Designed for the historical gamer who seeks period specific historical miniature reenacting of Medieval battles. Includes warfare in Western Europe, North Africa, The Near East and Eastern Europe in the Middle Ages. Best for non-tournament battles as the rules encourage asymmetrical scenario games. Uses a d10 and d6 to resolve mechanics. Scale 1" = 150'...
The air to air combat game in World War 2 European theater. This game incorporates technology of the Role Playing Games. Usually played with the game master. The basic system is the same as Samurai in the Sky. Player(s) control a Luftwaffe (German Air force) fighter pilot, and performs various missions. Allied aircraft are operated by the game master. Each...
A competitive strategy game of sword, sorcery & mutations for 2 to 6 players. Each player controls a Knight, only 1 will survive and win. The players will move on the map and collect items and abilities that will help them improve their knight and defeat the other players. Not only items such as weapons will be available but also traps, body mutations and...
From the box & introduction: "Knights and Knaves is a game for four or more players. It simulates, in a general way, the intricate relationships of the lords and vassals of a large, loosely organized Empire located somewhere in Central Europe during the High Middle Ages (ca. 1200-1400). The players try to gain wealth, power and rank while building smaller...
Subtitled: A Skirmish-Level Game of Combat in the Middle Ages. Mainly for 25mm figures. 1 figure=1 man, 1 inch=6 feet, 1 turn=10-30 seconds. Typically, one player controls around 20 figures. The rulebook comes with three sheets of Charts & Tables and a sheet of Organizational Chart (record sheet). 13 sample Organizations are listed. Command Range (5...
Three rules sets covering sieges, navies, and campaigns in skirmish level combat. Designed for use with Knights & Knaves and adaptable to other skirmish level rules. 36 pages. (Book Cover) "Castles" - rules for conducting sieges in your campaign. Thirteen pages covering the three types of sieges you can mount: Blockade, Bombardment, or Assault. Sieges are...