Part of the Jours de Gloire Empire series by Frédéric Bey, the updated series rules of which are provided in Vae Victis #71 (this issue). A separate set of game specific rules are also included. This game is the regimental or brigade scale reconstruction of Napoléon's battle of Iéna which is seen by the author as the more important battle as it avenged the...
If Dragons Fight: China vs. Taiwan in the Near Future (IDF), is a "what if" simulation of the fighting that could occur across that island, within the timeframe of the next five or so years, if the mainlanders decide political or geostrategic conditions have evolved to where they must resolve the issue finally and by force. Such a situation would most...
Miniature Wargame rules for the First World War in the Middle East. “…Til we meet again, if the Lord Spares Us”. So ends the last letter written home from Gallipoli veteran 202537 Lance Sergeant Albert Skinner, 2/4th Royal West Kent Regiment, just a few weeks before his death in the hills near Tel Khuweilfe, a few miles north east of Beersheba, Palestine...
If Worlds Collide is a skirmish wargame set among shattered worlds and realities. There is no “true world” in a realm of infinite possibilities. The unyielding and cryptic cracks in reality pit the players against each other as understanding and control eludes them. As fissures occur, worlds start to bleed into one another, cultures and civilizations meet...
Rules for fighting Divisional level battles from the Spanish Civil War, using 15 mm figures. The game is played on a grid of offset squares or hexagons. These represent an area 500 yards across. For 15mm figures on 30mm bases use xx squares. Each area will normally hold a battalion sized unit, plus a support arm, such as an armour section or an artillery...
This is a tactical ninja wargame based on the struggles between Iga and Koga clans in Japan. Published by Bandai. This game is an area type game. However, "Storm Over Arnhem" is different systems. Setup Decide Ninja's ability Ninja's ability (eight abilities) is decided(Movement,Detection,Magic ability,Combat Rating,Quickness,Physical strength,recovery...
Ignite: The Freeze is an expansion for Ignite, the battling deckbuilder. The Freeze takes everything that you loved about Ignite and takes it to a new level. New races, new terrain, new massive war machines, new devastating Hex cards, new equipment, weapons, abilities, and spells. Even a new type of poisonous damage. Adds: - 2 new terrain types: Acid Pools...
Ignite: A New Enemy takes the "battling deckbuilder" system of Ignite and turns it into a Solo or Cooperative game. It requires both the Ignite base game as well as Ignite: The Freeze expansion. In Ignite: A New Enemy, a powerful ancient force is summoning water minions which are attacking the residents of Oshos. The races must band together (under a...
İhtilal ("Revolution") is a 2 player strategy board game where the objective is to hold power over the people and the institutions of 1950 to 1980s Turkey. The players choose between centre-left or centre-right. Meanwhile the incidents that shaped the Turkish history appear as "Event Cards" and steer the game, sometimes foiling your plans, sometimes...
II Corp [sic] covers the North Vietnamese offensive in the Central Highlands in March 1975. The map is 16 by 28 hexes and covers an area rougjly from Nha Trang to Bong Son. It has some color, unlikely many Perry Moore productions of this period. There are 11 two-day turns. All units are battalions except for a few ARVN Regional Force companies. The ARVN...
II World War 1939–1945 is a historical strategy game for 2 or 3 players that recreates the conflict in Europe and North Africa from the start of the war through mid-1945. Take command of the Axis Powers, the Western Allies, or the Soviet Union; mobilize your armies, dominate the seas, conquer the skies, and change the course of the greatest war in history....