A roll-and move game about a mole that wants to find who did a dump on its head. It features the Little Mole, the butchers dog Hans-Heinerich, and other animals from the childrens book classic. In turn, the player rolls a die and moves his pawn forward, according to the result. There are some animal spaces; landing on them provides a shortcut. Other spaces...
Vom Werden Des Brotes (1920), is a board game that conveys the journey of bread to its players. The aim is to reach the end point from the starting point as in other games. Meanwhile, all stages of bread are presented to the players with a story. The most striking points here are that this bread-making/production is called “Segensreiche Arbeit”, that is...
Objective: be the first ending on space 43 - moving by turns - simple 'Roll & Move' game - roll the die, move forward & follow instructions printed on lid inside if you end on a marked space. remarks: belongs to series: "Scholz' künstlerische Spiele"; game should be published 1910'/20s meeples: pewter figures cities on the map: Münsingen, Hechingen...
From the game: Vrrrm, the racing cars set off at full throttle! Due to oil stains they risk skidding. Who, by bluffing, good tactics and a bit of luck, will cross the target line first? A zippy circuit competition for 2-5 racing drivers. With warm-up variation for younger players. Appropriate for ages 6 and up. Habermaaß / HABA Game# 4492 Other titles:...
German war propaganda game to promote Stricker bicycles: A journey through Poland on the trail of the German army. The players take turns to roll and move. They start at space 1 in Danzig and have to reach Warschau at space 40. If a player gets on a red space, he wins a point. The player with the most points at the end of the game is the winner. Each red...
Objective: earn as much money as possible carrying goods with your ship all over the world - game ends after 50 rounds - acting/moving by turns - each player buys goods (max 2 - only one per kind of goods) at your starting port; roll the die and move forward; ending at a port you may sell goods (up to your choice) and may buy (whats available - if there is...