Jacobite vs. Hannoverian. Scotland's "Bonnie Prince Charlie" sought to take the throne of England for the deposed House of Stuart. This game simulates the rebellion, and allows six different turning points to be re-considered. These each act as scenarios or the game can be played as a campaign. 352 counters represent regimental level units and squadrons of...
"The ferocity and insolence of these black-souled barbarians makes one shudder. It is an abominable kind of war. The air one breathes is contagious of insensibility and hardness." -Louis Antoine, Comte de Bougainville An Abominable Kind of War, presents the players with a juxtaposition; on the one hand, you have the stylized warfare of 18th century Europe...
Absolute Monarch:The long awaited addition to the Absolute Emperor rules system. Here players can use the mechanics they are familiar with in fight major battles of the Seven Years' War. Everything you like about AE is here, but with tweaks to promote the use of linear tactics of the period. Additionally, there is a sub-set of rules for fighting the...
In the 17th century, significant advancements were made in the field of science owing to the establishment of academic societies across Europe. As the leader of a faction within one such academic society, you must strive to earn prestige through your studies so that your faction can grow. Myriad matters compete for your attention as you endeavor to...
An easy to grasp set of miniature rules utilizing; pre-plotted movement, national characteristics, realistic wind effects, detailed gunnery and even shore batteries. The base set of rules (35 pages including scenarios, ship design, optional rules and examples) came with 3 sheets if unpunched cardboard ship counters (British, French & Spanish) they later...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command could include a...
Admiral's Order: Naval Tactics in the Age of Sail – All Hands! is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command...
Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the role of the commander of a fleet of sailing warships and explore the choices and challenges which faced his historical counterpart....
Age of Academics is an original domestic German-style board game that combines multiple mechanisms with historical and cultural themes. Here is a detailed introduction: Number of Players and Duration: It supports 1-4 players, with 3 being recommended. A single game takes about 40 minutes per player, and its complexity is estimated at 3.3/5, making it a...
The Age of Arguments is set at the end of the 17th and beginning of the 18th centuries. It is a simulation of the struggle between the major European states for power in Europe and the emerging empires. The turn order auction is a nice tweak that really tests your bluffing abilities. The components are very cheap but that doesn't detract from the fun to be...