Fistful of Lead: Horse & Musket was designed as a quick set of tabletop wargame rules for skirmishes in the age of Black Powder. The rules can be learned within a couple of turns and still keep the flavor of the period. What separates Fistful of Lead from most tabletop miniature games on the market, is the unique card driven turn mechanism. This leads to...
These rules are designed to fight skirmishes during the black powder era. This rulebook is extremely versatile because it easily covers many conflicts of the 18th and early 19th century; from Napoleonics to the War of Spanish Succession, and covers the wars in America: French Indian War, American War of Independence, War of 1812 and the American Civil War....
Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 8 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills...
Welcome to 19th Century Paris, to the city of Flaneurs! Flaneur is a 2-4 players tile placement game inspired by the 19th Century Parisian figure "the Flaneur" who strolls within the crowds with no purpose. He passionately walks through boulevards and passages, and spectates the city life. In the game you will place neighborhood tiles, create new city...
(from publisher:) Flint & Steel Miniatures Rules for the American Revolution & Age of Reason Flint & Steel continues the standard of excellence in wargaming established by Clash of Arms. More than an outstanding set of rules, Flint & Steel brings together in one source a wealth of information for this exciting period of warfare. No need to have miniature...
THIS GAME HAS BEEN DISCONTINUED. Flintlock is a company level American Revolution game at a scale of about 50 yards per hex and about 50 men per counter/unit. The system emphasizes the limits of command, training, and discipline, all in the milieu of the very linear style of warfare in the pre-Napoleonic era. In addition, it uses a most unusual set of...
Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play. One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern can be minimized somewhat by using status sheets...
Published in the Spanish Alea Magazine #11 (October-November 1991). Simulates the battle during the War of the Austrian Succession (1740-48) between the French army under Louis XV and an Anglo-Dutch force under the Duke of Cumberland. The scale is 140m to the hex, and the 8-page rule book in Spanish contains 4 pages of simple rules. The game includes 160...
For King or Empress “Rogues! Do you want to live forever?” With that encouragement from their steely-eyed sovereign, the Prussian infantry tightened ranks and marched towards the white-clad Austrians waiting for them on the hill. The drums beat, echoing in the hearts of thousands of musketeers, who wondered if these last few breaths would be their final...
Form Line of Battle A Naval Entertainment A set of simple instructions for fleet engagements in the age of sail. From the Introduction section (page 2)"This game contains a number of novel mechanisms designed to capture the flavor of naval conflict in the great age of sail. We freely admit that they contain a touch or two of "Hollywood," but they should...
Description from the designer: These rules enable you to take on the role of Hornblower RN, John Paul Jones or even Horatio Nelson. They are prepared in such a way that you can take command of a squadron of Ships of the Line, or on larger games with many players you may be given command of but one vessel. We would recommend that each player should have up...