Ninth entry in TCS series of pnp wargames on English Civil War. It features the battles of Adwalton Moor, Stratton and Cropredy Bridge. It uses a chit drawing system to activate the leader, then proceeds with a simple method for resolving movement and combat, with great importance given to morale. Each game features a single map (1A4 for Stratton and...
Miniature wargaming rules set covers the Thirty Years War time period is intended for simple and fast play. Includes an extensive guide on the different armies: the Bohemians, the Catholic League under Tilly, Margrave George Frederick of Baden Durlach, Christian of Brunswick, Von Mansfeld, the Danes, the Imperialists to Breitenfeld, the Imperialists -...
Part of the Signal close Action Series, using on the Fast Play Rules. A fast way to play the armada using fast fun historical rules, that dont compromise speed for accuracy. Written to cover the period of the Second Anglo Dutch War, with appended information for use in the First and Third Anglo Dutch Wars. The size of game is variable, from single ships to...
The game is about a crucial point in the history of Russia. The Time of Troubles (Smuta) at the beginning of the 17th century. After the mysterious death of the Great Prince Dmitry, son of Ivan the Terrible, begins the political and military struggles depicted in this game. 2-5 players each represent a faction in the struggle for the throne of the Tsar....
Time of Wars is a multiplayer card driven game. Players are on the head of five superpowers in Eastern Europe – the Polish – Lithuanian Commonwealth, the Tsardom of Russia, the Ottoman Empire, the Kingdom of Sweden and the Holy Roman Empire. Minor states are also present – Denmark, Brandenburg, Moldova, Wallachia, Transylvania and Crimean Khanate. The game...
Lost in Time is a thematic card game centering around time travel with three sets of rules that allow for different ways of play. The game consists of 88 cards with beautiful historical illustrations. No, it is not just a question of placing cards on a timeline! There's much more to it than that... The first version of the game is light and easy...
Tin Soldiers In Action, Fair and Squares Rules cover the age of Enlightenment the Napoleonic age the Victorian era all scales all types of basing solo games skirmishes and large battles with a single rule system. Included are army lists from 1680 up to 1900 point systems and modular systems for army constructions a tutorial on the American Civil War in a...
A miniatures rules system designed to recreate garrison warfare in the English Midlands during the English Civil War. "What we wanted to do in Tinker Fox was to drop you into the boots of a Governor of a district in the English Civil War. A Governor does more than fight battles. He must first and foremost follow his masters’ orders. They are usually vague...
To Defy a King are tabletop war games rules for the English Civil War. The Rules are designed to give a flavour of the period whilst giving a quick and easy game. Games can be played with anything from a few units up to a full scale battle lasting all day. The rules have been designed with games lasting 3 to 4 hours using around 10 units per side. There is...