“The first English Civil War (1642 - 1645) was a power struggle between King Charles I and his royalist supporters on the one hand, and Parliament and its supporters on the other. At the battle of Marston Moor (1644) a Parliamentarian army reinforced by a Scots army decisively defeated the Royalists. It was a humiliating defeat for the dashing Prince...
The Bohemian Revolt of 1618 triggered the Thirty Years War and in the early period of the war the Catholic/Imperial cause enjoyed an almost unbroken string of victories. This game, part of the Musket and Pike Battle Series, simulates six battles of the early Thirty Years War. In the period covered, the armies deployed in more compact formations so each...
Game description from the publisher: Bodyguards rattled their weapons on the other side of the wall as the Shogun mumbled something in his sleep. Silently, a shadow dropped from the ceiling beam, landing soundlessly on the floor. The ninja paused for a moment, wondering if he should use this opportunity to decapitate the enemy army, but he had not been...
These rules are designed to allow small skirmishes using Japanese warriors and peasants in the period from the rise of the Samurai till 1868 when the honorific was banned. The system is meant to give a game where a reasonable facsimile of reality is seen, together with the possibility of characters appearing with the attributes of the legendary heroes of...
En Garde! is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. Rather than just rolling a few dice, the rules allow players to make tactical decisions about how the models that they control will fight - offensively, defensively, or by applying special skills and...
Easy, army level miniatures rules for Japan's Age of Battles, 1550-1615. Designed to work with any mounting system and any size figures. Decent sized games can be finished in 3-4 hours. Designed and written by the author of Warfare in the Age of Reason, Age of Discovery, Age of Napoleon, Pig Wars, A Firebell in the Night and Iroquois Terror. —description...
INTRODUCTION SAMURAI WARLORDS is a semi-historical game where one to four Players assume the roles of minor Samurai Warlords, or Daimyo, in Japan during the time of the Wars for Domination. There are two Periods that Players can choose to Play. The first is the Kamakura Period (1192-1333) when there is a risk of Mongol Invasions. The second Period is the...
This game is operational level wargame for siege of Osaka. Each player control either Osaka side (aka Toyotomi Army) or Kanto side (aka Tokugawa Army). NB: A "gunki" is a war story or record (https://en.wikipedia.org/wiki/Gunki_monogatari). "Sanada Gunki" can be translated by "Record of Sanada Yukimura (most famous commander in this campaign) and his...
Sekigahara 1600 is Volume II of a series dedicated to Sengoku jidai . The game is in a box containing a beautiful one-sided zone map (120 cm x 80 cm), 432 beautifully illustrated counters by Pascal Da Silva (18x18 mm), 12 pages rulebook - 6 in French and 6 in English - ,12 pages scenarios (all the big battle, main battle, around Sekigahara battle) examples...
Sekigahara Warriors is a simulation game that reproduces the "Battle of Sekigahara", the biggest battle in Japan's Sengoku period. https://en.wikipedia.org/wiki/Battle_of_Sekigahara The map was cut from the foot of Mt. Momokubari in the east to Fuwa no Seki in the west, from Mt. Sasao in the north to Mt. Matsuo in the south. The victory condition includes...