In Fire Emblem 0 (Cipher), two players go in a turn-based battle between their Main Characters that are set aside from the Deck. By selecting one card that meets the conditions at the start of the game from within the deck built with at least 50 cards (with no upper limit of cards you may have, save for having more than 4 copies of the same card), they...
In Fire Emblem 0 (Cipher), two players go in a turn-based battle between their Main Characters that are set aside from the Deck. By selecting one card that meets the conditions at the start of the game from within the deck built with at least 50 cards (with no upper limit of cards you may have, save for having more than 4 copies of the same card), they...
Welcome to the Fire Emblem Tabletop Fan Project: "Anna's Roundtable"! Anna's roundtable is a 60 minute turn based 1 v 1 tactical board game. Each player takes on the role of a commander, drawing a hand of 6 unit cards from a shared deck of over 200 cards illustrated by over 100 fan artists. You and your opponent will take turns deploying and maneuvering...
New game mode introducing asymmetric 1v1 gameplay. One player creates a party of 5 units, selecting 1 unit as their "Lord" unit, while the other player takes control of an army of generic units, having up to 8 generic units deployed at any given time. (Out of a total of 18 different generic unit options.) The match ends once the defending player's Lord...
Fire Emblem Trading Card Game was the first collectable card game based off of the Fire Emblem video game series. Players build decks of 60 cards to duel one another using cards featuring characters from Fire Emblem's earliest video game installments. The game is played on a 3x4 grid where players can spend chips to deploy units, equip them with weapons...
A dark fantasy hybrid tabletop/digital app campaign set in a cartoon world. Join Iris, her sister Narii, and their off-beat band of adventurers exploring a snow-covered world trapped in a perpetual nuclear winter. Travel throughout the dangerous landscapes of the frozen wastes and experience a branching choose-your-own adventure that changes and evolves...
The villagers of Summer's End are preparing for the coming of Malwinter — a strange and legendary season with the harshest snows and deadly cold. Take control of a new generation of explorers, the most valued members of Summer's End who go out every day in search of food, materials, or other resources that the village uses to survive: Narii, who believes...
Lichen's Landing is a campaign-driven expansion for Fire for Light that includes five new chapters. During each chapter, you set up a new scenario with new enemies and objectives. Most importantly, players are given choices that will change the outcome of their games and give them access to different rewards or shape future chapters differently. Lichen's...
Red Water Depths is a campaign-driven expansion for Fire for Light that includes five new chapters. During each chapter, you set up a new scenario with new enemies and objectives. Most importantly, players are given choices that will change the outcome of their games and give them access to different rewards or shape future chapters differently. Red Water...
"Universal Skirmish Rules for all periods up to the 1880's, including Fantasy. Fast and playable, includes all the detail to cover any situations in a small scale action. Also perfect for western gunfights. Each miniature figure represents a single warrior. The scale of Fire, Hack, and Run is 1 centimeter equals 1 yard. This scale is easily playable and...