Age of Fantasy: Regiments is a miniature wargame set in a dark magical world, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging regimental fantasy battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with...
Age of Fantasy: Regiments is a miniature wargame set in a dark magical world, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging regimental fantasy battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with...
Age of Fantasy: Skirmish is a skirmish miniature wargame set in a dark magical world, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging fantasy skirmishes for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with...
In this game the players are ancient gods that are trying to make their chosen tribes prosper and conquer the land. The twist is that the gods/players don't know all their chosen tribes at the beginning of the game, these are given to them only every other round. There are 24 different tribes which start on predefined spaces on the board. These tribes are...
From the rules: Welcome to the world of Drakyre! Drakyre is a world of Heroes, Monsters, Treasures and a whole lot more. Each deck of Age of Heroes will be a full set of collectible cards which can be used to play a solitaire or multi-player card game. The cards are divided into Heroes, Treasure and Monsters. Treasure is broken into Weapons and Armor and...
User Summary: Prototype 15mm fantasy rules based on the Brother Against Brother and Ge Koku Jo system. Subtitle: Fantasy Miniatures Rules System From the introduction: Battlecry: Age of Ravens (AOR) is a set of 15mm Fantasy Miniatures rules. Designed to cover large-scale battles, AOR is fast and flexible. Players control many strategic decisions, but some...
A deck-building game that allows you to play as one of eight different shadow casters who can cast a variety of different spells against fellow players. Game features role-playing elements and the concept of levelling up too. Each player begins by choosing the shadowcaster they wish to play as, which each comes with its own choice of cards and decks to...
The "beautiful game" meets ancient mythology in the tactical board-based card game Age of Soccer as victory depends on getting the right balance between your player and action cards as well as a healthy dose of good fortune from the ancient deities. Will the deities reward their favorite players with divine powers? Or will they favor your opponents? Only...
At its core, "The Age of Sovereigns" is a military strategy, but the game is not limited strictly to combating. An important part of gameplay is the construction of buildings (common and special buildings, 26 total). Due to these constructions players can multiply their wealth and / or fame, along with the development of the army. The game is divided into...