Principle of the game: The players' goal is to conquer the capital of the kingdom of Zargos. Each participant is found at the head of a race : Dragons, Spiders, winged knights, monks, Amazons. The world Zargos consists of 5 continents and 11 kingdoms. The central province contains the players' goal: the Forbidden City, the capital of Zargos. In each game...
The ever-changing gameboard for Zark City is made up of playing cards and is created during the game by the players. Icehouse pyramids are used to indicate who's in control of which cards. The goal is to completely control a connected trio of three cards which are either Three-of-a-Kind or which form a Suited Trio (a three-card Straight Flush). Zark City...
A long time ago, the “cities of the plain” ruled the known world. These cities were founded by four tribes locked in an endless struggle for power. This is their story... In Zoar, players take the role of a tribe leader who guides their tribe across the desert, building great cities and armies in a struggle to get the tribe's sacred relic back to their...
Zon: Cosmic Warfare places you in control of an alien race in a vast political struggle, competing for success with other races. You will explore the Zon cosmos, upgrade your starting deck, and craft spaceships with which to conquer, defend, and fight. There are many different paths you choose to win, so you will need to adapt to any situation that can...
A new and simply strategic game designed and developed in Argentine on November 2009. Players must install sugar factories and sell their sugar production in the cities. To reach this goal, players must install a system of railroads, in order to connect factories and cities together. The game contains 90 tiles, 75 pieces of plastic in five colors, a...
The Speakeasy Upgrade Pack adds new content and upgraded components to your copy of Speakeasy. Originally offered during the Kickstarter campaign, this upgrade pack adds variety and expands the game with new player powers, goals, solo content, and quality-of-life upgrades. Cosmetic Upgrades: 20 Wooden Leverage tokens 1 Embroidered Cloth bag 4 City Docks...
One of the most complete books about paper and pencil games in the world. It contains 101 games among traditional, less known and totally original ones, all to be played with just paper and pencils. Featuring contributions by renown game designers as Spartaco Albertarelli, Domenico Di Giorgio, Alessandro Gatti, Dan Glimne, Beppi Menozzi, Paolo Mori, Water...
This story takes place in the 12th century when Portugal was taking shape... With his armies marching towards the south, Afonso Henriques, the King of Portugal, could not abandon the territory conquered from the Moors and decided to donate a huge plot of land in the center of the country (44,000 hectares) to a religious order of French origin called...
144: Champions of Hope is a blend of Euro-Victory Point Race and Theme-Heavy Ameritrash strategy game for 2-4 players. Set in the world of Traesparin, the setting for the novels 144: Wrath and 144: Redemption, players take on the role of Champions to expand, build, and battle their way into legend. Recruit fearless Heroes and discover powerful Artifacts as...
"1472: The Lost Samurai" is a solitaire, map-making, Roll-and-write boardgame focused on a realistic immersion into a narrative of the chaotic Sengoku Period in Japanese history. It's the 5th in my xx72 line of 1-page micro games. The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink...
This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small party of conquistadors trying to reach the Atlantic Ocean after a failed expedition deep in the New World. This game is limited to 42 turns and each turn consists of phases such as Map Making, Exploring, and Hunting where a handful of dice are allocated in a...