Rifles, Railroads and Rebellions is based upon C’est la Guerre: Fast Play Wargame for the Age of Muskets. This system was designed to provide a fast yet satisfying game play, not necessarily a “realistic” simulation of battle recreation. Bases or ‘Units’ in the game do not represent a certain number of men or artillery pieces but are abstract...
“IN GREAT DEEDS SOMETHING ABIDES. ON GREAT FIELDS SOMETHING STAYS." —Joshua Chamberlain It's July 1863 and the Army of the Potomac is holding on. Yesterday the Johnnies hit hard and the line held. Today you are the leftmost flank of the army and must not give an inch of ground. Though dulled by the morning mist, the shrill sound of a Rebel Yell is...
Rio Grande is included as an insert game in Issue #143 of the Strategy & Tactics magazine. Rio Grande is a mid complexity tactical level wargame, covering the battle of Valverde, fought in New Mexico Territory, on February 21, 1862, between the Union forces (and New Mexico volunteers) led by Col. Edward Canby and the Confederate Army of New Mexico (mostly...
River of Death is the first game to take a regimental look at the last major Confederate victory, the Battle of Chickamauga -- September, 1863. Fought in dense, entangled woods, the battle was a microcosm of good plans going awry, individual units fighting away while not knowing what was happening 100 yards away, and remarkable heroic stands....
Description from the rulebook: As part of General Winfield Scott’s “Anaconda Plan,” in the Western Theater of the American Civil War the Union planned to control the Mississippi River in order to cut off the Trans-Mississippi states of Texas, Arkansas, western Louisiana, Missouri, and that part of the Indian lands north of Texas in Confederate hands. The...
Die Rolling game of conquest simulating the American Civil War in a casual yet historically based manner. In this game, two players take the sides of the Union and the Rebels, vying for control over the Thirteen Colonies. The map contains 42 locations some of which count toward victory conditions. Dice are rolled to conquer each location and its defenses....
Road to Richmond is an extra Blue and Gray Civil War Quad game, first published in Strategy & Tactics magazine #60. Also released in Folio format From the introduction: Road to Richmond is a simulation of the engagement between Robert E. Lee's Army of Nortern Virginia and George B. McClellan's Army of the Potomc during its change of base to the James River...
The Battle of Champion Hill game uses the Blue & Gray system. It was included in the Strategy & Tactics magazine Issue #103. The May 16, 1863 Battle of Champion Hill was the largest, bloodiest, and most significant action of Grant’s Vicksburg Campaign. 32,000 advancing Union soldiers met 23,000 Confederates in a fierce struggle for a vital crossroads...
This is the third game in the Great Campaigns of the American Civil War series. It covers the battle of Gettysburg. (from the back of the box) Roads to Gettysburg is the third volume in Avalon Hill's series on the Great Campaigns of the American Civil War. Unlike most Civil War simulations, which portray specific battles, Roads to Gettysburg concentrates...
Volume XI of the Series: Great Campaigns of the American Civil War (Avalon Hill/MMP) (GCACW) series, Roads to Gettysburg II: Lee Strikes North covers some of the most famous campaigns of the Civil War in a single module that represents the largest collection of content ever produced for the award-winning Great Campaigns of the American Civil War (GCACW)...
The Rock of Chickamauga is the next game in the Black Swan series and follows closely on the heels of the highly acclaimed A Most Fearful Sacrifice. Using the same proven game system, The Rock of Chickamauga covers the entire Battle of Chickamauga, fought from September 18th through the 20th, 1863 in northern Georgia. The Union Army of the Cumberland...