It is late June 1863. Lee's army--now larger than ever before--swarms into Maryland and threatens Pennsylvania. At this critical moment, General Hooker is suddenly replaced by the respected but yet untested George Gordon Meade. Can Meade discern Lee's true intentions and stop him? A Formidable Invasion is a free campaign supplement, allowing players to...
The object of the game is to gather cards into sets representing historical conflicts that involved the United States. The thirty-six cards are divided into six "suits" designated by the following flags: American, English, English Naval, Spanish, Mexican, and Tripolitan. The cards contain questions related to the following wars: the American Revolution...
Game of Rebellion was first produced by A. Williams and Company, Boston, Massachusetts (US) in 1861 with subsequent editions being produced by Heyer Brothers through the early 20th century. It was copyrighted by its inventor Henry A. Sampson. The subject matter of the game is the American Civil War. The game is for two or more players. There are 50 cards...
This is a very early game by Milton Bradley Co. of Springfield, Massachusetts. Enclosed in its box are 14 stand-up soldiers and a “rapid-fire, repeating pistol”. The purpose of the game is to shoot down as may of the soldiers as you can during your turn. The instructions are included on the back of the box lid. Components include, an officer on a horse, a...
The War Between the States is a gigantic timeline of facts, develops study skills, strengthens research skills, and promotes the practice of critical and creative thinking skills. The multidisciplinary approach forces relationships between the Civil War and the following disciplines: mathematics, social science (history, politics, economics, and...
From the back cover: "This book has it all, from gladiatorial combat to space warfare. Test your skills and luck as you re-fight famous battles or explore the world of "what ifs." This book contains many simple rule sets for playing wargames with toys outlined in seven chapters: 1. Getting Started 2. Ancients and the Middle Ages 3. The Horse and Musket Era...
During the summer of 1863, in the aftermath of the Gettysburg and Vicksburg campaigns, battles on land and sea were fought over control of the birthplace of the Confederacy, Charleston, South Carolina. A Union victory here would send an unmistakable signal to the states in rebellion as well as the rest of the world that the Confederacy’s cause was lost and...
"Pickett’s charge [at the Battle of Gettysburg] will always be remembered as a tragic desperate maneuver." "After the failure of the Confederate artillery to destroy the Union defenses, and the quick counter fire from the Union artillery, Lee entrusted Longstreet with three divisions: Trimble, Pettigrew, and Pickett. Those three divisions charged across a...
General Purpose Skirmish Rules is a set of simple rules for skirmish games with about 5-10 figures/player can be used in pretty much any era including fantasy and science fiction. Ideal for multi player games where everyone has a different objective. ACTIVATIONS Each figure can only be activated once/turn when activated it can do one of the following...
One of the original set of Avalon Hill "Adult Games" that includes U-Boat, Tactics II, Verdict, and Dispatcher. This is one of the earliest "typical" wargames, with movement/strength counters, order of appearance chart, CRT, etc. Board has square grid with squares 1" = 1/4 mile. One hour turns. 27 Confederate counters 41 Union counters Units include...