Into the Woods: the Battle of Shiloh is the eighth installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games. The Great Battles of the American Civil War Series This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI)...
Rules for wargaming the Late Nineteenth Century with historical miniatures. Bloody Big Battles! (BBB) does exactly what its title says. It is intended for fighting the biggest, bloodiest battles of 1850-1900 in a manageable way. Specific design goals included: to tackle the major battles such as Solferino, Gettysburg, Königgrätz, Sedan or Plevna, often...
Gettysburg: The Bloody Crossroads is the first title in Academy Games' "Fight for the Colours" trilogy of battles, each focusing on a separate day or area of the Battle of Gettysburg during the American Civil War. The rules will be a cross between the Johnny Reb miniatures ruleset and the game system introduced in Conflict of Heroes by Academy Games. The...
Bloody Lane is a solitaire wargame available on Amazon. The player controls the defending Confederate soldiers holding Bloody Lane, while the advancing Federals are controlled by an AI bot detailed in the following rules. The player rolls six-sided dice to determine the results of chosen actions, which affect the situation on the Battle Sheet (the graphic...
Bloody Roads South: The Battle of the Wilderness May 5-7, 1864 - The South's Last Chance is the fifth game in the Civil War Brigade (CWB) Series from The Gamers and the first to use the 2nd Edition CWB rules. This battle was the beginning of the coordinated campaign which lasted from the spring of '64 through the spring of '65 which ended the war in a...
Blue and Gray was granted a patent in 1903, but possibly was not published until Sid Sackson included it in A Gamut of Games In Blue and Gray, each player begins with 17 guards and one captain set up on the line intersections of a 9 × 9 grid board. The object of the game is to advance the captain to the center of the board following an outlined path of 17...
As the game title would indicate, these are miniatures rules for fighting large scale American Civil War battles. One infantry stand is made up of four figures and each figure is 100 men. The basic element is a brigade, which is typically four-five stands. The ground scale is 100 yards for 15mm or smaller; for 25-30 mm figures, all distances should be...
The Blue & The Grey is a Civil War card game which pits two players against one another in a battle between the United States of America and the Confederate States of America. Two players choose and play as one of four famous Generals who possess their own special bonuses. Both sides have in their arsenal Conscripts, Career Infantrymen, Cavalry, Cannons...
Excerpt from the book: "The main and only aim of these rules is to allow a few people to get together and quickly set up a table, play a large game in an evening or an all day game on the weekend, have fun, have realistic results and achieve those results and also know who has won." User summary: This is a set of miniatures rules for corps-army level...
Blue vs. Gray is an interesting card-wargame that covers the whole span of the Civil War at the strategic level. Each side has its own deck of cards which includes leaders, units and special actions and events. Through the use of cards a map of the entire South slowly is revealed as the war progresses. Players have to manage their forces through an...
A Civil War themed diceless strategy game played on an 8x8 grid or chess board. Each player builds a custom army of sixteen units composed of a General and an assortment of five other regiment sized units: Cavalry, Infantry, Riflemen, Artillery, and Mortar. Optional rules are provided for terrain (hills and forts), elite units, experienced units, and...