Like the military? Are you a trivia and/or history buff? Play the new game, MINDFIELD, The Game of US Military Trivia. The game is designed for 4 players or 4 teams. Players roll a die and move tanks around the board, answering a question depending on the category landed upon. Categories include: Army, Navy, Air Force, Marines, Equipment, Battles...
Minuteman: The American Revolution in the North was included in Issue #2 of SDC's CONFLICT Magazine. The game covers American Revolution conflict in the Northern colonies from July 1775 through potentially December of 1779. Voluntary combat for adjacent units, with volley combat being decided on a matrix table weighing unit types and total strength factors...
Battles of the American Revolution Series: Volume V At Monmouth Courthouse in east-central New Jersey, General Washington's Continental Army came of age. Leavened by their experiences during the winter encampment at Valley Forge, the Continentals would give as good as they got on that sweltering mid-summer's day: June 28th, 1778. Includes interesting rules...
Contrary to what our history books tell us, the colonists did not leave England to gain freedom….not by a long shot. They left their homeland to gain spacious new territories, listen to jazz and enjoy fast food. However, they did not expect the numerous and unfortunate encounters with the Native Americans. Hence, the colonists needed the support of the...
Musket to Rifle is your key to black powder skirmish warfare from the American revolution through to the arrival of the magazine rifle. The game is a "true" skirmish game dealing with the confrontations between small groups of scattered soldiers, instead of simply using a low figure count and still sticking to formations that skirmishers did not use. This...
"Rules for American Revolution and the Alamo. These is a very simple wargame for play on beach or in backyard, with plastic toy soldiers. The focus is on a fast-action game, easy to learn and easy to play. Our game is for small battles, only - with armies of 100 men or less on each side." "We have taken into account such things as flintlock pistols and the...
I decided to attempt a set of rules for the American Revolution. I wanted randomized movement for a fog of war feel. Rules that could recreate a battle in a single evening. Troops to be able to attempt running away if commanded to do so. And finally I wanted Fresh Troops troops who are stationary to fire better than other troops. Hopefully I have captured...
Muskets and Tomahawks is a skirmish game, designed to represent the Petite Guerre, the small wars fought in North America during the late 18th Century between the British, French, Americans and Native Americans. It is a card driven tabletop miniatures wargame. Troops are divided into seven types each of which is represented by a number of cards, depending...
Napoleon’s Legacy is a set of rules allowing players to game warfare during the period 1795 to 1865, taking in the Napoleonic Wars to the American Civil War. The rules arose from the collective fascination for the variety of conflicts during this period of history shared by the writing and testing team. We also felt that there was a need for a faster...