Monmouth is a Military Strategy Board Game where 2 players fight this desperate rearguard action from the American Revolution. This Entry Level game is a perfect, low cost way to check out the Pub Battles system. The small map and few blocks come with an affordable price tag; but you still get the highly acclaimed Pub Battles features: Short Rules Quick...
From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the...
American Revolutionary battles of Bunker Hill, Brandywine, Germantown and Monmouth. The game system simply but accurately recreates the battlefield conditions with a move-fight-rally play sequence to simulate the grand tactics of the American Revolution. Additional rules cover command control, morale, artillery, light infantry and dragoons. Each battle is...
This three volume set uses the exact same box,artwork, and description as Volume III. It was sold as a special edition that included all three series game sets in one box. The ONLY differentiation is the Gold Sticker that mentions the additional content. If the stickers were gone, there would be no way to tell whether the game was just Volume III or all...
Volume II in the Rebels & Recoats series. The Game covers the Saratoga Campaign and the Southern Campaign of the American Revolution and includes eight different battles. The battle scenarios are: Saratoga Campaign Bennington Freeman's Farm Bemis Heights Southern Campaign Camden Cowpens Guilford Court House Hobkirk's Hill Eutaw Springs Game includes: 360...
From the publisher: Volume III contains 7 Battles: The New York Campaign : Brooklyn (27 Aug 1776). Howe moves his forces onto Long Island and uses a long flanking march to get behind the advance American forces, but does not follow up his victory with an assault on the American main line. Fearing a naval trap, Washington retreats his forces to Manhattan....
Re-enact the battles of the American War of Independence in miniature with these wargames rules: Red Feathers & Delaware Blues. This system gives an enjoyable game of medium length (2-3 hours) that catches the flavour of the American War of Independence. These rules should enable you to fight a battle where the units move and react in a way that is...
"The Bicentennial Wargame" Redcoat was unique for its time in that it was designed to be a campaign game where the battles are fought out using miniatures. The game includes three booklets: Campaign Game, Miniatures Game, and Historical Analysis. The Campaign Game is played on a map of the American colonies that is divided into regions. Each region is...
Redcoats and Rebels-Élan for the American War of Independence is a collaborative work based on the recently released Élan Deluxe rules for 10-25 mm miniatures by Phillip Jones with special contributions from Messrs Mark Hume (AWI specific rules and army lists), Chris Johnson (more army lists) and Greg MacPherson (campaign rules). Presented in a style...