Two exciting games in one box, Jersey covers the little known 1781 invasion by the French of the Island of Jersey as part of the American Revolutionary War. The game examines the impact of luck on events and challenges the skill of players to use their commanders to influence these events. New Jersey covers the famous crossing of the Delaware and the...
General Burgoyne has to get his army of 8,000 British and Prussian troops to Albany to join forces with General Howe before his supplies run out. But blocking his way is a force of Americans under Horatio Gates and Benedict Arnold. Will he break through or will he be a lion caught in a net? Lion in a Net: Saratoga 1777 is a simulation of historical events...
At midnight of 15 July 1779, about 1,150 Americans under Brigadier General 'Mad' Anthony Wayne began their assault on 650 British troops holding Stony Point. The British were completely surprised and thoroughly defeated, with few American casualties. This game includes the following components: - one 9-page rulebook - two sheets of tables - 112 uncut...
Live Free or Die is a fast-playing set of rules for wargaming the most famous battles of the American War of Independence on the tabletop. This is a 4-page system designed for army-level command. The basic maneuver element is a regiment, comprised of multiple bases. The mechanics of the game emphasize the role of heroic leaders and the differences in...
Victory or Death is a scenario supplement for the rules Live Free or Die. This PDF supplement includes 10 of the most famous battles fought in the American War of Independence. Battles include Bunker Hill, Harlem Heights, White Plains, Trenton, Brandywine, Saratoga (Freeman's Farm), Monmouth (the morning), Monmouth (the afternoon), Guilford Court House...
An exciting and replayable DBG and War Game, combined! It is the late seventeen seventies and the American War of Independence is in full swing. As cannons roar and muskets crackles across the east coast of the North American continent, armies of the Crown and Rebellion clash, and a decisive victory hangs in the balance. Take command of one or more of as...
Ludington’s Ride is an educational boardgame for the entire family. Up to eight players compete as Sybil Ludington, who makes her legendary ride to call out Lt. Colonel Henry Ludington’s Seventh Regiment Militia of Dutchess County, New York, to confront the British Army after the burning of Danbury in April of 1777. Mode of Play Riders follow a route map...
The British outpost at Stony Point along the Hudson River prevented any movement by the American along this crucial waterway. It also allowed the British nearly unfettered transit that could cut off the New England colonies from the rest of United States. Such a position had to be taken and reduced. To that end, General Washington ordered General “Mad”...
Man of War is a tactical study of the height of the Age of Sail. The game uses 4 minute turns and 250 yard hexes. Counters representing individual ships cover the forces of England, France, Holland, Spain, and the United States. The game system accurately depicts fleet level actions in a playable manner. Command, combat, maneuvers, sailing qualities, and...
This rule set is designed for the beginner or experienced war gamer who is looking for a realistic and fun game that can be played in less than 90 minutes. In these Pages as well as the core rules, you will also get optional advanced rules to make the game more interesting and add more friction, 5 historical scenarios for quick play and learning, a naval...
Chesapeake 1781 is a scenario for Master and Commander v. 2 and is based on the rules found in that game. The first in a planned series, this scenario simulates the naval battle that took place September 5, 1781 between French and British fleets off Chesapeake Bay. The British under Cornwallis were under siege in Yorktown. A British fleet of 19 ships under...