George Washington's Campaigns is a boxed boardgame featuring scenarios for the battles of Long Island, Trenton, Princeton, Brandywine, Germantown, Monmouth, and Yorktown. A square, heavy cardboard base with raised frame allows specific battlefields to be composed from a set of 144 one-by-one-inch terrain tiles (using the backs for "clear" terrain)...
A British campaign in the late summer of 1777 had defeated George Washington's American army to capture Philadelphia. The British dispersed their strength to hold the city, reduce Colonial forts along the Delaware River, and watch the Americans, who hovered nearby. Washington saw an opportunity to attack the weakened British at Germantown. The complicated...
(from the back of the box:) Beginning in September 1775 and running through the end of 1781, Give Me Liberty! covers the military campaigns that helped create the United States of America. All of the important generals are here: George Washington, Benedict Arnold, Lafayette,"Mad Anthony" Wayne, "Gentleman John" Burgoyne, Francis ("Swamp Fox") Marion, Howe...
(From the Publisher's Web Site) Among the War Parties brings the high adventure of Gloire: Swashbuckling Adventure in the Age of Kings into the forests, jungles and frontiers of the Americas! Create imposing war chiefs who do great deeds in battle, or terrifying and greedy Conquistadors, or stealthy and straight-shooting frontier woodsmen. This book...
SHIPS: Description and Definition of the ships; Clean and foul hulls; Working out ship factors from historical references; The Early Period (16th Century); The Middle Period (17th and early 18th Centuries); The Late Period (late 17th and 19th Centuries); Points Values (all periods); Creating Forts and Shore batteries (all periods) COMMANDERS AND CREW:...
This book for teachers and home schoolers includes a variety of American history games, featuring a double-sided color poster for the board game Courageous Colony: A Colonial Survival Game (about colonial Jamestown). Other games include Muckracker: A Progressive Era board game, Hear Ye! Hear Ye A Revolutionary War News Game, Famous Quotation Bingo, State...
Guarding the Land: The Battle for Fort Griswold is a 2-player postcard wargame that covers the British assault on Ft. Griswold on September 6th, 1781 in Connecticut. Benedict Arnold (a Limey who became a Yank and then turned Limey again) was in overall command of British forces and this was his last combat action of the war. He was on the west side of the...
Volume III in GMT's Battles of the American Revolution Series the Battles of Guilford Courthouse and Eutaw Springs, 1781. Contains 1 two-sided mapsheet, 1 sheet of 5/8 inch counters, series rule book, battle book, aids for previous games in the series, baggies, and dice. Regimental scale, 1 hour per turn. The game features: Replacement counters:3 for...
From the Designer's Notes: "I wanted a rules set that could simulate this incredible conflict, yet still be easy to learn and fun to play. I also attempted to keep casualties realistic. That is why I chose the D20 as the combat die. It is not easy to inflict casualties in Guns of Liberty, but morale plays a decisive role in the game. The quality of forces...
Complete naval miniatures rules for the age of sail covering the years 1755 to 1815. Also included are cut-apart ship counters for those who do not wish to use detailed naval miniatures. Heart of Oak covers all aspects of naval combat and tactics in depth and even details how the sailing ships actually worked with their environment. The effects of wind...