Get ready for an adventure in the wilderness of Wrenwood! Long ago, the spirits of the forest convened, and each gave a part of themselves to new life, to growth. Together they created the Tree of Seasons. The sacred tree brought balance to the forest and critters from everywhere united to protect the tree. From that unity brought prosperity and abundance...
A game for up to 6 players from Steve Parish Publishing, with Questions and Answers about Australian Wildlife. Five different games can be played - Blue, Red, Green, Yellow, and Purple. The game has 8 cards in each of 5 categories: Mammals, Birds, Frogs & Reptiles, Insects & Spiders, and Marine Life. The winner is the first player to collect 6 cards in a...
Each player on his turn plays a puzzle piece out of his hand of three. A piece can be played if it can be "associated" with at least one of the other pieces already on the table, along one of the two "variables" of the game. The two "variables" are the color of each animal (white, black, brown, pink, green, white/black) and how it moves (two-legged...
A high fantasy on the high seas competitive, sandbox-style adventure game for 1-6 players. Quests & Cannons: The Risen Islands takes place in the original fantasy world of Miraheim, where a set of mysterious islands have risen from the sea. With the delicate balance of the world disrupted, the people of Miraheim begin to leave their homelands and to settle...
Card game that features four different games but all are fairly traditional. 36 cards being 17 with an animal, 17 with a food associated with an animal, 1 Wolf card and 1 Red Riding Hood card. For game 1 use all the cards except Red Riding Hood and her Cake. The Wolf will be the Schwarzer Peter (Old Maid) card. Whoever holds it when all the cards are...
The game is set on a farm with eight animals on a board (goat, rabbit, goose, pony, donkey, duck, pig and hen) connected by a path and various food tokens (corn, grain, bread, apple...). The player goal is feed as much animals with a correct food as possible. Each player has it's own bucket to carry available food tokens. A roulette is used to choose...
Somewhat like snakes and ladders, the object of Quick Draw McGraw is to move your characters and be the first to reach the ranch. Alternate paths provide detours or shortcuts, and movement is governed by a spinner. The players' pieces are characters from the TV Cartoon show. This game is not the same as the 1960 Quick Draw McGraw Private Eye game, which...
Quick Draw McGraw was manufactured by Edu-Cards Manufacturing Corporation, New York City. There are 36 cards in the deck, each 9cm long x 5.8cm wide. Cards are numbered one through ten in the upper right and lower left corners. Each card has circular symbols in the center representing one of four "suits" and matching the number printed in the corners. The...
"QUICK DRAW is trying to solve some of the mysteries that he has heard about. He needs the help of the players in this game to find the missing parts to each mystery. Each player will use one of QUICK DRAW'S friends, BLABBER, SNOOPER, BABA LOOEY, or DOGGIE DADDY to help him." Players take turns spinning the spinner and moving around the board. The space...
This is a fast reaction game where you try be the last one with all your marbles in your upper ramp zone. A motorized skunk runs around a track and will bump your character if you do not push a button down fast enough to have your character jump out of his way. If he bumps you, the marble will roll down to the lower zone; once all your marbles are at the...