From LateForTheSky.com: BRAVE, COURAGEOUS, LOYAL, FUN-LOVING CLOWN... MEET THE BOXER! A Boxer is all that is good in a dog! Developed in the late 19th century in Germany to act as a guard and companion, the Boxer has carried these traits admirably through its history. While they are certainly boisterous by nature, their intelligence is up there with the...
In boxes, six containers of ten "box" cards will be sold one by one. The player who bids the highest gets the entire container. The game ends when all six containers have been sold. To start, one player takes the auctioneer's token, which gives him the right to choose the type of auction (open or secret), then to be the first person to look at the...
A spin off from Martin Wallace's design God's Playground features updated artwork and a new rule set for four players. The title is borrowed from book by Norman Davies. The game itself is set in Poland. It covers the period from about 1400 to 1790, which is covered by volume 1 of the two books. From BGN: In GP, players represent families of Polish nobles...
It's Monopoly set in Branson, Missouri. Game is like the original Monopoly, with the board, cards and money done over in a Branson, Missouri theme. The 4 playing pieces are generic and colored tokens are used instead of houses. Game board measures 18" X 18". Paper instructions are included. Box does not have an insert. This game was made in 1990, so the...
In Bra$ilis, most of the citizen that come to politics try to take advantage of their position with schemes, make some extra money and raise in status and power. What move Bra$ilis is the power, in this game you will be able to feel that power. Each player takes roll of a politic that has as a main objective obtain the majority of votes. And for that...
Brazilwood is a board game where you are a rich colonizer, which receives a large colony in Brazil to extract Brazilwood, so you have to enslave Indians, build their colony and negotiate with other settlers, the best selling prices of Brazilwood . The game consists in obtaining resources (Brazilwood) and its marketing with the Portuguese Crown, this occurs...
The world’s resources are depleting at a critical time, and you need the right infrastructure to survive. Take turns burning cards to activate either the trucks ? or mills ? of your tableau. If you build enough bread ? to quell your unrest ? before the end ☢️, you survive. There’s more than enough bread for everyone… provided you work with each other...
publisher's description Breaking the Chains (BtC) simulates a hypothetical future military conflict over the South China and East China Seas around the year 2021. Conflicting claims of sovereignty have roiled those "near seas" since the Cold War. After decades of patient diplomacy, Beijing's new navy could offer military options for finally asserting...
South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam. They simulate current political tensions through card play and structured negotiation keyed to real world events in an...
Commercial game, related to Monopoly, for the purpose of promoting Bremen, a city in Germany. The players move around a board consisting of 40 squares. Most of the squares are showing companies to be bought - with values between 1000 and 8000. Three companies are forming a set with the same colour. Whenever a player lands on a win&loss-square, he/she must...
Commercial game, related to Monopoly, for the purpose of promoting Bremerhaven, a city in Germany. The players move around a board consisting of 40 squares. Most of the squares are showing companies to be bought - with values between 1000 and 8000. Three companies are forming a set with the same colour. Whenever a player lands on a win&loss-square, he/she...
865 AD. The Great Heathen Army crosses the North Sea to invade England. Rules of Northumbria, Mercia, Wessex, and East Anglia prepare their kingdoms for the inevitable conflict. Take control of the Viking raiders, establish a new mighty Dane kingdom, and spread Danelaw across the Anglo-Saxon lands. Use diplomacy, coercion, and, if necessary brute, military...