You know the tale of the three pigs and the wolf? The first pig that finishes it's house wins. The active player rolls the die and moves his pig according to the roll. If it lands on an straw/wood/stone symbol, he adds a tile made from that material to his house. If he lands on a wolf symbol, he can let the wolf blow onto another players house, causing it...
It is an insane card game with random challenges. You will take part in battles, play the game while standing, clap your hands, and even speak with an accent. The goal of all this mess is to follow the rules and get rid of the cards in hand, but keep in mind that failing the challenge or rule makes you to pick more cards in your hand and distances you from...
From the box: Help everyone from Mom & Dad to Granny & Grandpa have a Great Day and not get caught by The Blues. Pass on a hug. Make others laugh with goofy faces. Tell someone what you like about him or her, dance, sing together, and share a joke... Feel-Good Cards have lots of things to do to chase away The Blues. But watch out for those old Blues; they...
The game consists of a large cardboard house with a chimney. Some chickens are put on the stove under the chimney. The players insert fishing rods with magnets through the chimney to get the chickens, without actually being able to see anything (the house is open to the other side, but not on the players' side. The chickens count different points, the...
In Hui Buh: Die verflixte Gespensterjagd, Count Morticor has imprisoned the royal family and while the ghost Hui Buh has been covered with chains, you still have a chance to direct the ghost to help the family escape. To set up the game the first time, players need to take the string included in the box and form a loop on one end while tying the other end...
In Maus nach Haus, the members of a mice family race to jump into the mouse hole before the other families can – but they're stymied in their efforts by a mouse hole that never stands still! Each round, one player spins a wooden ring, making it rotate on the table; before the ring slows and falls to the table, players simultaneously flick their mice tokens...
HULLABALOO - The Classic game of Noisy Charades. From the box: "Welcome to the loudest, most frantic, most hilarious game you'll ever play! That's because in HULLABALOO you can only use the "language" of noise to make yourself understood ... and all in just 30 seconds. You'll have you team mates in stitches guessing your "noise", whether it's a One Armed...
The "Mad Rooster Tour" begins! We find yourself in the south-western Finland town of Laitila, known mainly for egg farming, egg farming and... Did I say egg farming already? Here, everyone first gets a task card with a starting position and role as well as instructions on which waypoints in Laitila to visit to carry it out - for example, as a council...
In Hummingbirds, you'll guide your birds to claim flowers that hide sand timers, then reveal those timers to check for nectar. If the sand timer has run out, collect a nectar token of the same color. The longer you wait, the sweeter the reward! But be careful: if the sand timer is still ticking when you check, you'll lose one of your lowest-value nectar...
Each player, in turn, removes a brick from the wall. Once a player starts to remove a brick, he must continue removing the same brick even though it causes Humpty Dumpty to fall. The player causing Humpty Dumpty to fall is eliminated from the game. The remaining players rebuild the wall, Humpty Dumpty is put back on the wall again and play continues as...