Az I Revolve, Therefore I Am egy közepesen összetett társasjáték, 2 - 4 játékos részére, az átlagos játékidő rövidebb, csak 30 - 60 perc. A társast, a bonyolultsága miatt, csak 10 éves kortól ajánljuk kipróbálni.
Angol:
You were once someone. Now you wander the Psycho Cloister, a labyrinth of the mind that defines who you are. Many personalities live inside it, each circling the rooms in turn....
You were once someone. Now you wander the Psycho Cloister, a labyrinth of the mind that defines who you are. Many personalities live inside it, each circling the rooms in turn. When thought reaches its peak, an ego is established and the cycle of reincarnation ends. But only one ego can be established, and establishing yours means losing every other.
In I Revolve, Therefore I Am, each player guides a personality around a ring of twelve rooms, always clockwise. Every room is a floor card with a face-down Memory card on top, and entering a room costs keys, shown on the back of its Memory card. Pay with keys from your constructed Memory cards, discarded cards from your hand, Psychic Light, or Omni-Move Key tokens. The four Level 2 corner rooms may be skipped, and entering or skipping one earns its Tour Bonus.
Each turn has five phases: move, recall, floor action, construction, and cleanup. After you move, the Memory card in your room is flipped. Everyone standing in that room triggers its recall effect, although only the active player may use an effect that replaces the floor action, and then you take the Memory card into your hand. Next you take the floor action printed on the room, such as gaining cards and tokens, constructing a Memory card, or climbing the Mind Track.
The engine-building happens in two places. By Constructing, you pay energy by discarding cards from your hand or spending Psychic Light, then lay a Memory card in your constructed area. Its keys can pay for later moves and Psychoanalysis, and its effects keep working for you. By Psychoanalysis, you pay with keys to climb the Mind Track one tier at a time, earning bonuses along the way, including a secret Enhanced Ego card on the third tier. Your Initial Ego card, chosen in a secret draft, gives you a power of your own from the start.
There are three ways to win, and each takes effect immediately. Fleeting Recollection: enter every room in a single turn; the room you start in does not count, so you must go all the way around. Gathered Fragments: reach a total Construction Score of 20 or more from your Memory cards and Goal cards. Pinnacle of the Mind: climb all the way to the fifth tier of the Mind Track. Whichever path you choose, watch your rivals closely and be careful with the Memory deck: if it runs out, nobody wins.
Will you remain here, or cross over into the beyond? This is your one chance to prove that you are yourself.
Kategória:
Kártyajáték, Mitológia
Mechanizmus:
Váltakozó képességek, Pakli tervezés, Kártya húzás, Munkás-elhelyezés, Pakli építés, Verseny, Track Movement, Draftolás
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
Rövid játékidő! Ha csak gyors játékra vágysz a munka után, akkor ez a neked való!
A játék mechanikájának fontos része, hogy a játékosok különböző, sokszor változó képességekkel bírnak.
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
Az alábbi játékok a hasonlítanak leginkább a(z) I Revolve, Therefore I Am társasjátékhoz