A Hextra egy remek társasjáték, 2 - 4 játékos részére, az átlagos játékidő rövid, csak 15 - 30 perc. A társast, 8 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a lapka-elhelyezés mechanizmusra.
Hextra uses the Double-seven binary-coding hexdominoes by Nestorgames, that includes 36 tiles (with numbers from 0 to 7) composed of two adjacent hexagons. Instead of the...
Hextra uses the Double-seven binary-coding hexdominoes by Nestorgames, that includes 36 tiles (with numbers from 0 to 7) composed of two adjacent hexagons. Instead of the standard ‘pips’, this set uses a special concentric binary representation. A central pip equals 1, a small circle equals 2 and a big circle equals 4.
Hextra is an upgrade on Dominoes for 2 to 4 players.
Shuffle the tiles facing down and deal all them evenly among the players. Each player places her tiles standing up before her so the other layers can’t see them (as in Dominoes).
The player with the double seven starts by placing any tile in the middle of the playing surface.
From now on, starting with the second player, players take turns in order placing a tile on the board so that at least one of its values matches an adjacent one already played. The tile can be adjacent to more than one placed tile. Consider the imaginary hexagonal grid as always.
If each of the symbols of the newly placed tile match with adjacent symbols of different tiles, the player gets an extra turn. As a result of this, the player might achieve a chain of extra turns.
Notice that if both symbols of the new tile match with the same symbol of a played tile, no extra turn is awarded.
But if they match different hexagons (even if both symbols are the same) the player gets the extra turn.
The game ends when a player gets rid of all her tiles, thus becoming the winner.
—description from the publisher