Ez a játék a Harpoon 4 kiegészítője.
A High Tide egy nagyon összetett kiegészítő a Harpoon 4 társasjátékhoz, 2 játékos részére, az átlagos játékidő hosszú, akár 3 óra is lehet. A társast, a bonyolultsága miatt, csak 12 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a hatszög-rács mechanizmusra.
Angol:
High Tide - An Harpoon 4 expansion boxed set. Based on what we have learned since the collapse of the Soviet Union, it compares, for the first time, the strengths and weaknesses...
High Tide - An Harpoon 4 expansion boxed set. Based on what we have learned since the collapse of the Soviet Union, it compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. The 128- page scenario book provides thirty naval battles, covering all types of naval operations: antisubmarine warfare, convoy operations, mining missions, amphibious landings, air-strikes on land and naval target, special missions, and sub-on-sub engagements from between 1980 and 1989.
Sidebars describe the naval technology of the time, as well as important events and key leaders. Over half the scenarios are part of a linked campaign based on a story line written by Larry Bond and Chris Carlson. Jay Wissmann has contributed the scenarios. The foreword was written by Dr. John F. Lehman, Secretary of the Navy from 1981 to 1987. Dr. Lehman was directly responsible for the condition and performance of the U.S. Fleet, and its amazing buildup during that decade.
High Tide's Data Annex is a comprehensive listing of platforms, weapons and sensors for naval, air, and some land units. All the data is based on real-world information, and is the most accurate unclassified source in existence. The rules, which are also the basis for the Harpoon computer game, describe how weapons and sensors behave, individually and in combination, how to improve their performance or reduce their effectiveness. Sidebars provide deeper background and guidance on basic tactics.Completing the boxed set are 210 ship (1/2"x 1") and 140 aircraft and weapons counters (1/2"x 1/2").
The Harpoon Series
Expands
Harpoon 4
Kategória:
Tenger, Háború, Kiegészítő, Modern hadviselés
Mechanizmus:
Hatszög-rács
Ez a játék egy kiegészítő. Ez ilyen játékok az eredeti játékhoz, annak élményéhez, mechanizmusához, készletéhez, adnak plusz elemeket.
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
Hosszú játékidő! Ha egy egész estés/napos kikapcsolódásra vágysz ez a neked való!
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
Sea of Dragons is a module for the Harpoon 4 Naval Rules System. Sea of Dragons concerns conflicts among 16 nations of the Pacific Rim, all of whom have their own agenda and means to try to advance it. The scenario book includes a brief introduction to the political and economic aspirations of the potential belligerents, and is followed by a discussion of...
High Tide - An Harpoon 4 expansion boxed set. Based on what we have learned since the collapse of the Soviet Union, it compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. The 128- page scenario book provides thirty naval battles, covering all types of naval operations: antisubmarine warfare...
There was a time when the sun never set on the British Empire. The sinews that kept the empire together were the ships of the Royal Navy, and later, those of the Commonwealth nations. Today, just like it was in the past, whenever those ships sail, one can see the White Ensign. White Ensign discusses each conflict in which Commonwealth naval forces were...
From the Clash of Arms Games web Harpoon Naval Review 2000 provides detailed scenarios that allow you to explore conflicts in the Taiwan Strait, the Indian Ocean, South America, the Mediterranean, and the Baltic. Harpoon Naval Review 2000 also includes articles on current naval events around the world, optional rules for logistics and endurance, along with...
From the back of the book: In the wake of the Cold War the world's navies are looking to revamp their fleets and plan for the future. With the loss of their clearly defined opponents and missions, many navies are searching for new assignments. For some this means looking toward old rivalries, while others try to take advantage of the power vacuum left by...
From the Clash of Arms Games web 2003 Harpoon Naval Review contents. Scenarios: * Cuban Connection - US Coast Guard vs. Cuban Navy * One size fits all? - Dutch ASW carrier group vs. Soviet SAG & submarines * Indian Ocean Escort - NATO task group vs. Soviet submarine * Operation Constrictor - Indian submarines vs. escorted MPS-2 * Eastern Exercise - PRC vs....
From the publisher´s webpage Due to the success of the reprinting the old GDW Naval SitReps, Clash of Arms Games decided to issue a compilation of the articles and scenarios from the old GDW SitReps. It is a 64 pages booklet The following articles appear: * A Naval Perspective on Nuclear Weapons Effects * Attacking Offshore Oil Platforms * Radar...
Contents: Armada Española - An article on the current state of the Spanish fleet A Question of Sovereignty - Spain vs. Morocco over the North African enclaves El Golfo de Coquivacoa - Columbia vs. Venezuela in a historical scenario Sueño Submarino De Hugo (Hugo’s Submarine Dream) - Venezuelan submarines against a U.S. blockade Cauldron 2010 - France and...
Publisher Blurb: Whenin this volume are the various Harpoon data annexes, containing new data pertinent to the Pacific Rim countries covered in the background & scenario booklet. Annexes C-M provide statistics for weapons and sensors not listed in Harpoon, as well as some systems added to the system since the original rules set was published, and some...
Best of the Naval SITREP collects articles on naval history, technology, wargaming techniques, book reviews, and of course, scenarios for Command at Sea and Harpoon (we hadn’t published FG&DN yet). First published from October 1994 to October 1997 (issues #1 to #13 of the Naval SITREP), the twenty-plus year old articles have been updated the current...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #1 was published in October 1994. Table of contents: Features Scenario: Beta Convoy ACSC Reading list History of Italian...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #2 was published in January 1995. Table of contents: Folloup Strike Packages Udbina Command at Sea Errata Haarpoon IV...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #3 was published in April 1995. Table of contents: Command at Sea Scenario: A raider´s battle Kitbash Corner Russian subs: the...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #10 was published in January 1997. Table of contents: Harpoon...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #11 was published in April 1997. Table of contents: Command at Sea...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #12-13 was a double number published in October 1997. Table of...
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Az alábbi játékok a hasonlítanak leginkább a(z) High Tide társasjátékhoz