Ez a játék a Federation & Empire kiegészítője.
A Captain's Log #12 egy nagyon összetett kiegészítő a Federation & Empire társasjátékhoz, 2 - 8 játékos részére. A társast, a bonyolultsága miatt, csak 12 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít az egyidejű akciók, a hatszög-rács, a kockadobás és az impulse movement mechanizmusokra.
Kategória:
Sci-Fi, Háború, Kiegészítő, Film / TV / Rádió alapú, Könyv
Mechanizmus:
Egyidejű akciók, Hatszög-rács, Kockadobás, Impulse Movement
Ez a játék egy kiegészítő. Ez ilyen játékok az eredeti játékhoz, annak élményéhez, mechanizmusához, készletéhez, adnak plusz elemeket.
Ebben a társasjátékban megelevenednek a könyvekből, filmekből és számítógépes játékokból ismert tudományos fantasztikus történetek.
A társasjáték témájának fontos része a háború, a különböző csaták és harcok!
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
Expand your Federation & Empire campaigns with new ships, rules, and systems: Statis Field Generators, Electronic Warfare, Light Tactical Transports, Marines, and the list goes on. Eight scenarios, over 800 counters, and revised/expanded rules. Expands: Federation & Empire Reimplements: Federation & Empire: Module 1 – Special Operations Federation &...
From the back of the cover: Federation & Empire Expansion - Carrier War The first expansion of Federation & Empire, with: - Federation SWACS electronic shuttles - Individual carrier & escort counters - Klingon swarm attack groups - Set up charts for scenarios Carrier War also includes two major scenarios: The Four Powers War and Gale Force. The Gale Force...
Expand your Federation & Empire campaign with new ships, rules and systems. Raids strike into the heart of the enemy. Battlegroups combine many small ships into powerful fleet elements. Admirals increase command and control. New Scouts give advanced warning of the threat. Fast drones rip into the enemy. Flagship escort groups protect the commanders....
Planetary Operations is about more than just planets! Expand your Federation & Empire campaign with these new ships, rules, and capabilities. Police Carriers, Police Flagships, Monitor PF pallets, Troop Pod counters Special Raids can now use drones, fighters, spies, and commandos. Four scenarios provide alternate starts to the General War. In Crosswinds...
Fighter Operations provides new rules and ships for the game FEDERATION & EMPIRE. The primary element of this product is the ability to break down the Carrier Groups of FEDERATION & EMPIRE into individual ships, and then reform them (or other ships) into new carrier groups that suit your needs (or what ships you have). Other new rules include Federation...
This product contains over 1000 (!) additional counters for Federation & Empire. Including Sheet Bravo from Federation & Empire 2010, new 280 counter count Sheet N+O from Advanced Operations, Sheet V+V from Fighter Operations, Sheet M+M from Combined Operations, and Sheet R+S which is only available from F&E Reinforcements. An excellent addition for a...
From the publishers site - WE need a whole new Strategy And now you have it! Hospital ships to un-devastated planets. Sector bases to bolster defenses. Operational bases to move the fight toward the enemy. Small transports to move around small things (money, people, etc.). Dozens of new ship types. Engineers to build defenses. Survey ships to find money....
From the publisher: This is the six-sector version of the classic Federation & Empire Scenario 603 The Hurricane. It originally appeared in three parts in Captain's Log #41, Captain's Log #41 Supplemental File, and Captain's Log #42. Scenario 603 The Hurricane was one of the scenarios in the Federation & Empire boxed strategic game. It covers the period...
Excerpted from the back of the book Special Tactics Issue Featured Scenarios: The Orions engage in a tractor pull over an alien derelict. The scout Crockett duels with a Romulan Frigate. Romulan fighters attack a Gorn squadron. Klingon PFs track a Federation saucer. Klingon and Kzinti squadrons battle in an Ion Storm. The Coalition and Alliance battle in...
Excerpted from the back of the book Origins of the General War! Featured Scenarios: Kzinti and Lyran cruisers square off in Cold Front. Orions rescue Hamilcar's son from the Klingons. WYN and Kzinti frigates battle on the edge of the radiation zone. Klingons ambush two Fed cruisers, and discovers on is a CX! Two Gorn X-ships pursue a Romulan ThunderHawk....
Excerpted from the back of the book Best of Nexus The best of the classic NEXUS files, completely revised and updated for the Captain's Edition! Featured Scenarios & Items: Complete rules for the ISC (including Order of Battle, Counters, and rules) published here for the first time! Federation & Empire tactic notes & combat missions. Scenarios: The Hydran...
User Summary Too Close to the Flame Featured Scenarios: Kzintis battle Lyrans, but they are all 'Too Close to the Flame. Klingons trap a Federation Battlecruiser with Betrayal at Oxvind V. The Masters force captive starships to play the cruel game of PhaserTag. The ISC tries to stop a war, but Accursed are the Peacemakers. Face a deadly solitaire challenge...
Excerpted from the back of the book A Sense of Obligation Featured Scenarios: Stop the Jindarians! Rescue hostages from Tholian space. Intercept a convoy! There's a Q-ship inside your convoy. Take a Federation Mauler into a Nest of Andromedan Vipers! Hunt down the Klingon mauler Siegebreaker. Tackle a new monster: the Mulakee. Rescue a Convoy from a zone...
This expansion adds the ISC, the Interstellar Stellar Concordium to the Federation and Empire game system. Anticipated for 25 years, ISC War adds the complete order of battle for the ISC forces. New rules include ISC Echelon formations, PPD ships, Tactical Reserves, and ISC Rapid Base Deployment. Scenarios include: Gathering Winds, the ISC consolidate...
From the back: FICTION: Two exciting stories with four scenarios. Eascape from the holdfast portrays an early Klingon attempt to steal web technology. The Battle of Olsen's Reach describes the cease fire in which the Federation almost surrendered. DATABASE: Questions, answers, examples, Why?, Battleforce 2000. SCENARIOS: Five more exciting new battles for...
From the back: GHOSTLIGHT: DAY ONE is the story of a Federation F-8 fighter squadron on the first day of the Klingon invasion. Also included: a Ghostlight scenario, a description of the battle in game terms, and the class history of Federation Strike Carriers. STAR FLEET DATABASE: Communications, announcements, product releases and schedules, Why?...
From the back: CAPTAIN'S MODULE P3 is a collection of 25 scenarios that will be used in future Star Fleet Battles products, in effect a sneak preview of several products. You have a chance to not only play these scenarios NOW, but to send in your playtest reports and propose additional rules and variants. 24 Star Fleet Battles Scenarios 4 New SSDs:...
featuring "Birth of a Feud!" A new short story about Gorns and Romulans with accompanying scenario titled.."A Mission of Vital Importance". New Ships including,Tholian Dreadnoughts makeovers.. Database,Battle group assault the Holdfast,Dek plans of the Federation Express,Hydran vs Lyran "Brothers of the Anarchist".. Scenario's include.,Klingon D3's find...
From the publisher: New Empires! New Ships! New Tactics! New Scenarios! For years, players have wondered what effect the Lyran Democratic Republic, the Vudar Enclave, and the Seltorian Tribunal would have had on the General War. Wonder no longer! Play these empires and find out for yourself. The Lyran Democratic Republic is more than just a renegade...
Preview: Early Years Scenarios: The Klingon battlecruiser Destruction makes its Finishing Run. The Airsisians use Klingon weapons to Win a Few against the Federation. The Kzinti carrier Typhoon engages an Andromedan Intruder. Hydran raiders meet Unexpected Resistance. Pilot rescue turns deadly with Escorts En Passant. Also includes: A short story featuring...
Rin Jankae sat in his command chair, his thoughts hidden behind his impenetrable black eyes and his steepled, long white fingers. He was trying to decide for himself if today was the day that the Romulans entered the war. Released in June 2005, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. Shield of the Federation by Randy...
“Don’t forget the popcorn.” – Doctor Joan Raddock, GIA analyst Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Circle of Vengeance” by Randy O. Green has Klingon, Hydran, and Vudar ships fighting a battle in an asteroid field. Will their fear, hate, and distrust find an end? “The...
I have nightmares of the Juggernaut, and I have never seen one. Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Snap Count,” by Stephen V. Cole, has the appearance of Juggernaut Beta in Federation territory. Can Star Fleet, combined with the Federation Police and National Guard...
Combined Operations has more rules for Federation & Empire. It is newly improved and updated, having gone through extensive review and discussion during Stratcon 2021. All rules questions from ADB, Inc.’s BBS and Captain’s Log issues have been addressed to provide the best experience for every empire. This product includes many new concepts (stasis field...
To Heck with Logistics! Tactics for the Win! Tactical Operations has more rules for Federation & Empire with all the crunchiness that you’ve come to expect. There are X-maulers, war cruiser leaders and war destroyer leaders, light gunboat tenders, and stellar fortresses. There are more shipyard functions to provide efficient ways to manage your...
Captain’s Log #7 includes the fiction story What Price Victory? about a battle between the Yorktown and the Klingon cruiser Pitiless. Captain Merrin Hunter, Star Fleet’s only female cruiser captain, is locked in a mortal test of wills with Klingon Captain Keng. The fate of a vital Federation outpost hangs in the balance! Also included are five new...
Az alábbi játékok a hasonlítanak leginkább a(z) Captain's Log #12 társasjátékhoz