Az Exodus Machina egy remek társasjáték, 2 - 4 játékos részére, az átlagos játékidő hosszabb, akár 1 - 2 óra is lehet. A társast, 14 éves kortól ajánljuk kipróbálni.
Angol:
In 1852, the WC64 Journey — a legend of urban folklore and a technologically advanced city, a living structure that travels on six massive articulated pneumatic stilts, crossing...
In 1852, the WC64 Journey — a legend of urban folklore and a technologically advanced city, a living structure that travels on six massive articulated pneumatic stilts, crossing seas and rugged terrain without a care for what lies beneath — unexpectedly arrives in Anacronia.
It is seeking skilled workers and brilliant minds willing to dedicate themselves to a research project about which few details have been revealed. In return, the people of Anacronia would receive reverse hygroscopy, a technique that makes it possible to produce water from atmospheric particles.
Mesmerized by this extraordinary marvel, the people of Anacronia boarded WC64J, trusting its promises and looking toward the future with hope. But once assimilated into the gears that keep this colossal structure moving day and night, they are worn down by the passage of time, corroded by disillusionment, and rusted by appalling working conditions.
Until, at last, a steampunk resistance group emerges as the vanguard of a movement to liberate the people of Anacronia.
In Exodus Machina, each player takes on the role of a member of this resistance movement, carrying out actions in support of the cause and contributing to the construction of the airship that will carry the people of Anacronia into the skies of freedom, all while evading the relentless pursuit of merciless sentinels.
As a Worker Placement - Action Programming game, players in clockwise order will allocate their workers on the various actions on the board, and after all pieces are placed (two per player), each player will execute all of their actions, with an addition: after all the actions, the player may also activate a third free action spot, shuffling and dealing one card of the Sentinel deck to see if they will lose a worker for the next round (only). In this way, players will continue to play for 7 rounds, using the resources obtained to advance in three main scoring tracks and to build the escape airship. At the end of the game, players will score points based on their relative positions in each of the tracks, alongside its bonuses and the parts of the airship they built, and the player with most points wins.
Make your mark on history as either a martyr or the leader of this Revolution.
Kategória:
Sci-Fi
Mechanizmus:
Lapka-elhelyezés, Munkás-elhelyezés, Merj és nyerj, STR-10 Legacy Game
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
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