Horsefeathers is a bluffing-and-betting dice game requiring only twelve 6-sided dice, a dice cup, a handful of tokens, and a box of poker chips in order to play. Players roll one die each turn and add it to the dice that are already in the center of the table. These dice are grouped by number. When there is one die of a given number (say, one 6), it is...
Gameplay involves a spinner to move along a course. Players need to collect one ribbon from each of four colors. From the Press Release: Visitors of the Horseland Web site, one of the top Web sites for girls with more than 3 million on-line users, and fans of the “Horseland” Saturday-morning television series can share their enthusiasm for horses with this...
Horseland: Saut d'obstacle, Horseland Show Jumping Welcome to the Horseland Ranch! Meet Sarah, Rosa, Marie and all their friends and get ready for the funniest show jumping competition you have ever entered. Goal: Complete the show jumping course as quickly as possible, accumulating as few penalties as possible. Gameplay: Players use the colored horseshoes...
This very early game from McLoughlin Brothers of New York was produced just as automobiles came on to the scene as viable transportation. The map showed the U.S., southern Canada, and northern Mexico with major cities such as New York, New Orleans, Mexico City, Los Angeles and Quebec depicted. In this game, players race across the country. The cars are...
Horseman's Chess is a chess variant in which a piece’s movement capabilities can change during play. The primary actors are the familiar chess pieces (Pawn, Rook, Knight, Bishop, Queen, and King) with their traditional movement capabilities except that none of them can move more than two spaces nor jump spaces without assistance. Pieces augment their...
The Horsemen of Buzkashi is a card game for 2-4 adventurous horsemen which simulates the national pastime of Afghanistan. Teams of horsemen try to gain control of the Boz, traditionally a decapitated sheep or goat, and carry the Boz around a flagpole set away from the center of activity, and then bring the Boz back to a set circle or goal area on the field...
Horseplay was originally designed in the 1980s, then published online in 2014. The game uses a square 9x9 grid as a playing area. Players begin in the middle of one side of the board, called the "paddock." Letter tiles are placed on alternating tiles on the grid, with empty spaces between each tile. The players then use chess-style movement to collect the...
HorsePLAY involves action, challenges, answering trivia, miming, drawing, and possibly singing. The game involves a set of cards in a box, along with a timer, a die, and pencil and paper. A player draws a card, and reads the action or question to the player whose turn it is. The kinds of actions each card can be are: Champion (high point-value questions...
From the Rules Booklet: Horsepower: 5000 is a card game about railroading. Players use three pairs of decks that they can customize to connect places with rights-of-way and track. They use trains, cars and other special cards to compete for the loads the places produce. Play follows the history of railroading through three phases (from the 1830's through...