ignition:core is an anime themed, miniatures based, skirmish tactics game of combat and board control. Each player assumes the role of Armored Fireteam Leader (or Armored Raid Leader) commanding a team of combat specialists in a mission to claim valuable resources and territory on behalf of their faction/benefactors in the world of Isalia. Destroying all...
This game is a solitaire simulation in which the player commands a Japanese Army infantry Regiment (the fictional 236th Infantry Regiment) fighting through the China front. The player takes the role of the regimental commander (Rentaichō), issuing orders to subordinate battalion commanders or directly leading regimental companies, aiming to accomplish...
Wargame for two players, originally included with issues no. 728, 729 (the regular 6-sided die) and 730 of Italian magazine "Panorama", in spring 1980. From the rules' sheet: "Il Golpe, a bespoke creation for "Panorama", is a war game based on a hypothetical military coup in Italy. The game's flow simulates the typical putsch's mechanics: mutiny of...
"Iliad: The Siege of Troy" is a wargame of single combat...between the Gods and Heroes of ancient Greece and Troy. To the mundane scholars of academe, the Trojan War was fought for control of the ancient Black Sea trade routes. To the Romantic, it was fought over Helen of Troy, 'the face that launched a thousand ships and burned the topless towers of...
"Imperial Bayonets: For Liberty & Lombardy - 1859" is the second board-wargame in the Imperial Bayonets series. "Imperial Bayonets" is a new planned series of Grand Tactical wargames covering the 18th-19th centuries. The series rules use a hack of the tried and true NLB mechanics in order to simulate what was, at the time, the largest campaign since...
Imperium Romanum is an update to the classic game of the Roman Empire by Al Nofi. The rules cover the intricacies of the political, economic, and military conflicts of the Roman world from the first century BC to its fall nearly 700 years later. The game includes over 40 scenarios, with six new scenarios and three introductory scenarios. Scenarios range...
"The goal is to collapse adversary’s system into confusion and disorder causing him to over and under react to activity that appears simultaneously menacing as well as ambiguous, chaotic, or misleading." John R. Boyd, “Patterns of Conflict” At 0400 Zulu Time, July 24 1985, Warsaw Pact forces cross the Inner German Border and assault NATO positions in West...
Available now on theGameCrafter store: http://bit.ly/38geAe1 IN:FLUX is a sci-fi tabletop game set on Earth. The game involves four unique factions that fight for control of a map. Players expand across the map and vie for control of territory. A simplified user experience allows for fast play. The game has an economy which is simple enough to allow for...
Earl Simon Montfort had gathered an army of dissatisfied rebel barons and, by stealing a march, had surprised the royal forces under King Henry III at the small East Sussex town of Lewes. The Battle of Lewes was the first on English soil in nearly fifty years and was the last "gentlemanly" conflict. "In the NAME of JUSTICE: The Battle of Lewes, 1264" is a...
Game covers "Operation Chromite" - landing of the UN forces at Inchon and battle of Seul in the September 1950. It's a part of B-35 wargames system. Inchon 1950 was published in the 27 issue of "Taktyka i Strategia" magazine. There are two scenarios: - Desant pod Inchon (The landing at Incheon) - Seul 1950 Additional scenario for this game was publish in...
Inferno sull'Isonzo, Bainsizza 1917 is two-player Operational level board-wargame on the 11th Battle of the Isonzo, fought from 18-28 August 1917 on the World War I Italian Front. After massive bombardments and fierce combat, the Italian Second Army (General Capello) pushed back the Isonzo Armee (Gen. Boroevic)and conquering the Bainsizza (Banjšice)...